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The present & future of Web3D.
David
Luebke
Web3D
6 (2008)
to
dblp
by
dblp
on 2008-08-18 00:00:00
|
URL
|
BibTeX
Real-time editing and relighting of homogeneous translucent materials.
Rui
Wang
and Ewen
Cheslack-Postava
and Rui
Wang
and David
Luebke
and Qianyong
Chen
and Wei
Hua
and Qunsheng
Peng
and Hujun
Bao
The Visual Computer
24
565-575 (2008)
to
dblp
by
dblp
on 2008-08-08 00:00:00
|
URL
|
BibTeX
CUDA: Scalable parallel programming for high-performance scientific computing.
David P.
Luebke
ISBI
836-838 (2008)
to
dblp
by
dblp
on 2008-06-18 00:00:00
|
URL
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BibTeX
Generation of prediction optimal projection on latent factors by a stochastic search algorithm
Karsten
Luebke
and Claus
Weihs
Computational Statistics \& Data Analysis
47
297--310 (2004)
to
Simulated
annealing
by
smicha
and
1 other person
on 2008-04-23 14:55:19
|
URL
|
BibTeX
Portals and mirrors: simple, fast evaluation of potentially visible sets
David
Luebke
and Chris
Georges
SI3D '95: Proceedings of the 1995 symposium on Interactive 3D graphics
105--ff. (1995)
to
3(2006)12
by
jvrb_regulski
and
1 other person
on 2008-01-10 17:04:02
|
BibTeX
Experimental Study of Curvature-based Control Laws for Obstacle Avoidance.
Fumin
Zhang
and Alan
O'Connor
and Derek
Luebke
and P. S.
Krishnaprasad
ICRA
3849-3854 (2004)
to
dblp
by
dblp
on 2007-11-02 00:00:00
|
URL
|
BibTeX
S07 - GPGPU: general-purpose computation on graphics hardware.
David P.
Luebke
and Mark
Harris
and Naga K.
Govindaraju
and Aaron E.
Lefohn
and Mike
Houston
and John D.
Owens
and Mark
Segal
and Matthew
Papakipos
and Ian
Buck
SC
208 (2006)
to
dblp
by
dblp
on 2007-08-22 00:00:00
|
URL
|
BibTeX
A hardware redundancy and recovery mechanism for reliable scientific computation on graphics processors.
Jeremy W.
Sheaffer
and David P.
Luebke
and Kevin
Skadron
Graphics Hardware
55-64 (2007)
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by
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on 2007-08-22 00:00:00
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URL
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BibTeX
A multigrid solver for boundary value problems using programmable graphics hardware.
Nolan
Goodnight
and Cliff
Woolley
and Gregory
Lewin
and David P.
Luebke
and Greg
Humphreys
Graphics Hardware
102-111 (2003)
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by
dblp
on 2007-08-22 00:00:00
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URL
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BibTeX
A flexible simulation framework for graphics architectures.
Jeremy W.
Sheaffer
and David P.
Luebke
and Kevin
Skadron
Graphics Hardware
85-94 (2004)
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by
dblp
on 2007-08-22 00:00:00
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