@inproceedings{Togelius:2007:cec, title = {Multi-Population Competitive Co-Evolution of Car Racing Controllers}, address = {Singapore}, author = {Julian Togelius and Peter Burrow and Simon M. Lucas}, booktitle = {2007 IEEE Congress on Evolutionary Computation}, editor = {Dipti Srinivasan and Lipo Wang}, month = {25-28 September}, organization = {IEEE Computational Intelligence Society}, pages = {4043--4050}, publisher = {IEEE Press}, year = {2007}, biburl = {http://www.bibsonomy.org/bibtex/2511454828127b8c67b10aabe912a4a8f/brazovayeye}, abstract = {Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses we see for this method are to evolve more complex general intelligence than would be possible with other methods, to compare different evolvable architectures for controllers, and to develop behaviourally diverse populations of agents for computer games. Nine-population co-evolution is compared with single-population co-evolution and standard evolution strategies, steady-state and generational versions of the algorithm are compared, and a number of different controller architectures are compared with each other.}, file = {1549.pdf}, isbn = {1-4244-1340-0}, notes = {CEC 2007 - A joint meeting of the IEEE, the EPS, and the IET. IEEE Catalog Number: 07TH8963C}, keywords = {algorithms, genetic programming } }