The integration of semantic information in virtual environment interaction is mostly still ad-hoc. The system is usually designed in such a way that the design of the framework incorporates the semantic information which then can be used to utilise these semantics during interaction. We introduce a model-based user interface approach which introduces semantic information, represented using ontologies, during the modelling phase. This semantic information itself is created during the design of the virtual world. The approach we propose is system independent and makes it possible for the semantic information content to be chosen and adapted in complete freedom without considering the underlying framework. We incorporate semantics in NiMMiT, our notation for multimodal interaction modelling. We present two case studies which validate the flexibility of our approach.
%0 Conference Paper
%1 VanackenRaymaekersConinx07WMISI
%A Vanacken, Lode
%A Raymaekers, Chris
%A Coninx, Karin
%B WMISI '07: Proceedings of the 2007 Workshop on Multimodal Interfaces in Semantic Interaction, Nagoya, Japan
%D 2007
%K v1205 acm paper ai multimodal user interface graphics 3d interaction
%P 17-24
%R 10.1145/1330572.1330575
%T Introducing Semantic Information During Conceptual Modelling of Interaction for Virtual Environments
%X The integration of semantic information in virtual environment interaction is mostly still ad-hoc. The system is usually designed in such a way that the design of the framework incorporates the semantic information which then can be used to utilise these semantics during interaction. We introduce a model-based user interface approach which introduces semantic information, represented using ontologies, during the modelling phase. This semantic information itself is created during the design of the virtual world. The approach we propose is system independent and makes it possible for the semantic information content to be chosen and adapted in complete freedom without considering the underlying framework. We incorporate semantics in NiMMiT, our notation for multimodal interaction modelling. We present two case studies which validate the flexibility of our approach.
%@ 978-1-59593-869-5
@inproceedings{VanackenRaymaekersConinx07WMISI,
abstract = {The integration of semantic information in virtual environment interaction is mostly still ad-hoc. The system is usually designed in such a way that the design of the framework incorporates the semantic information which then can be used to utilise these semantics during interaction. We introduce a model-based user interface approach which introduces semantic information, represented using ontologies, during the modelling phase. This semantic information itself is created during the design of the virtual world. The approach we propose is system independent and makes it possible for the semantic information content to be chosen and adapted in complete freedom without considering the underlying framework. We incorporate semantics in NiMMiT, our notation for multimodal interaction modelling. We present two case studies which validate the flexibility of our approach.},
added-at = {2012-05-30T10:55:20.000+0200},
author = {Vanacken, Lode and Raymaekers, Chris and Coninx, Karin},
biburl = {https://www.bibsonomy.org/bibtex/22158656fa89ee72cc9a93bb23f93e42b/flint63},
booktitle = {WMISI '07: Proceedings of the 2007 Workshop on Multimodal Interfaces in Semantic Interaction, Nagoya, Japan},
doi = {10.1145/1330572.1330575},
file = {ACM Digital Library:2007/VanackenRaymaekersConinx07WMISI.pdf:PDF},
groups = {public},
interhash = {04ac28786002c1876cfc82d9623922f7},
intrahash = {2158656fa89ee72cc9a93bb23f93e42b},
isbn = {978-1-59593-869-5},
keywords = {v1205 acm paper ai multimodal user interface graphics 3d interaction},
pages = {17-24},
timestamp = {2018-04-16T11:46:46.000+0200},
title = {Introducing Semantic Information During Conceptual Modelling of Interaction for Virtual Environments},
username = {flint63},
year = 2007
}