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Labeling images with a computer game
by:In: CHI '04: Proceedings of the SIGCHI conference on Human factors in computing systems New York, NY, USA:
ACM
(2004)
, p. 319--326.
Resources (URL, PDF, PS...)
| URL: | http://portal.acm.org/citation.cfm?id=985692.985733&coll=Portal&dl=GUIDE&CFID=64029485&CFTOKEN=61124568 |
| DOI: | 10.1145/985692.985733 |
Abstract
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by providing meaningful labels for them. If the game is played as much as popular online games, we estimate that most images on the Web can be labeled in a few months. Having proper labels associated with each image on the Web would allow for more accurate image search, improve the accessibility of sites by providing descriptions of images to visually impaired individuals, and help users block inappropriate images. Our system makes a significant contribution because of its valuable output and because of the way it addresses the image-labeling problem. Rather than using computer vision techniques, which don't work well enough, we encourage people to do the work by taking advantage of their desire to be entertained.
Description
Labeling images with a computer game


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