Abstract

Design is a way to ask questions. Design research, when it occurs through the practice of design itself, is a way to ask larger questions beyond the limited scope of a particular design problem. When design research is integrated into the design process, new and unexpected questions emerge directly from the act of design. This chapter outlines one such research design methodology -- the iterative design process -- using three recent game projects with which I have been involved (SiSSYFiGHT 2000, LOOP, and LEGO Junkbot).

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