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Patterns Languages in Participatory Design

by: Andy Dearden, Janet Finlay, Elizabeth Allgar, and Barbara Mcmanus
In: People and Computers XVII: Memorable yet Invisible, Proceedings of HCI'2002Springer Verlag (2002) , p. 159-174.
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Abstract

In recent years the Human–Computer Interaction community has witnessed a growing interest in the use of ‘design patterns’ and ‘pattern languages’, a representation for design knowledge based on the work of the architect Christopher Alexander. In this paper, we re-examine Alexander’s work, highlighting his participatory approach to design, his use of patterns in design generation and his ethical commitment to designing life-enhancing artefacts. Based on this review, we report on three studies exploring the use of pattern languages as tools to support a participatory approach to interactive systems design. Our results suggest that pattern languages can enable users to participate in a generative design process but that issues of form and facilitation need careful consideration.

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