With $100000 in the bank after taking out loans and selling stocks,
it's time to start a railroad! Choose from 4 scenarios across two
continents with randomly generated resources, and design your own
railroad that moves people and goods across the country. Use the
revenue to continue expanding, while keeping control of your company
and appeasing your stock holders with growth and revenues. Play the
stock market with company assets. Drive your competitors out of business
with buyouts and rate wars. Multiple types of resources to carry
(roughly grouped as slow freight, fast freight, passengers, mail)
and convert, own faciliites to maximize profit (buy a steel mill
and the conversion from iron ore to steel makes money for YOU). Use
the latest available technology to your advantage (new locomotives).
Your objective is to retire with a huge bonus (based on your company's
assets) and become the President or the Prime Minister (depending
on which continent).
The game is essentially a bird's-eye-view real-time strategy game
with aspects of building and stock market manipulation. Each fiscal
period is 2-years, which corresponds to 1-day of track time. Build
different sizes of stations to take care of different local needs,
create trains that switch consists at different stations and maximize
throughput. Upgrade/retire/modify trains as times change. The faster
the trains arrive, the more money they earn. Multiple options will
keep you busy as each game is different.
%0 Generic
%1 RRTycoon:1990
%A Meier, Sid
%D 1990
%K imported thesis
%T Sid Meier's RailRoad Tycoon
%U http://www.2kgames.com/railroads/railroads.html
%X With $100000 in the bank after taking out loans and selling stocks,
it's time to start a railroad! Choose from 4 scenarios across two
continents with randomly generated resources, and design your own
railroad that moves people and goods across the country. Use the
revenue to continue expanding, while keeping control of your company
and appeasing your stock holders with growth and revenues. Play the
stock market with company assets. Drive your competitors out of business
with buyouts and rate wars. Multiple types of resources to carry
(roughly grouped as slow freight, fast freight, passengers, mail)
and convert, own faciliites to maximize profit (buy a steel mill
and the conversion from iron ore to steel makes money for YOU). Use
the latest available technology to your advantage (new locomotives).
Your objective is to retire with a huge bonus (based on your company's
assets) and become the President or the Prime Minister (depending
on which continent).
The game is essentially a bird's-eye-view real-time strategy game
with aspects of building and stock market manipulation. Each fiscal
period is 2-years, which corresponds to 1-day of track time. Build
different sizes of stations to take care of different local needs,
create trains that switch consists at different stations and maximize
throughput. Upgrade/retire/modify trains as times change. The faster
the trains arrive, the more money they earn. Multiple options will
keep you busy as each game is different.
@misc{RRTycoon:1990,
abstract = {With $100000 in the bank after taking out loans and selling stocks,
it's time to start a railroad! Choose from 4 scenarios across two
continents with randomly generated resources, and design your own
railroad that moves people and goods across the country. Use the
revenue to continue expanding, while keeping control of your company
and appeasing your stock holders with growth and revenues. Play the
stock market with company assets. Drive your competitors out of business
with buyouts and rate wars. Multiple types of resources to carry
(roughly grouped as slow freight, fast freight, passengers, mail)
and convert, own faciliites to maximize profit (buy a steel mill
and the conversion from iron ore to steel makes money for YOU). Use
the latest available technology to your advantage (new locomotives).
Your objective is to retire with a huge bonus (based on your company's
assets) and become the President or the Prime Minister (depending
on which continent).
The game is essentially a bird's-eye-view real-time strategy game
with aspects of building and stock market manipulation. Each fiscal
period is 2-years, which corresponds to 1-day of track time. Build
different sizes of stations to take care of different local needs,
create trains that switch consists at different stations and maximize
throughput. Upgrade/retire/modify trains as times change. The faster
the trains arrive, the more money they earn. Multiple options will
keep you busy as each game is different.},
added-at = {2017-03-16T11:50:55.000+0100},
author = {Meier, Sid},
biburl = {https://www.bibsonomy.org/bibtex/2bd4f7b2d52f5901c08cf2242f7e868bd/krevelen},
howpublished = {MicroProse},
interhash = {0df6a24ff9780051b1a0ba8a88d1ccb3},
intrahash = {bd4f7b2d52f5901c08cf2242f7e868bd},
keywords = {imported thesis},
owner = {Rick},
timestamp = {2017-03-16T11:54:14.000+0100},
title = {{Sid Meier's RailRoad Tycoon}},
url = {http://www.2kgames.com/railroads/railroads.html},
year = 1990
}