K. Beck. Proceedings of the Technology of Object-Oriented Languages and Systems, page 411--. Washington, DC, USA, IEEE Computer Society, (1999)
Abstract
Extreme Programming (XP) is a lightweight design method developed by Kent Beck, Ward Cunningham, and others. After notable successes, XP has been generating huge interest, and no small amount of controversy. Much of the interest stems from XP's pragmatic approach to development. Key practices include pair programming, writing tests upfront, frequent refactoring and rebuild, continuous integration and testing. Key principles incremental and iterative development, working with the simplest solution, cutting out extraneous documentation, and collective code ownership.
%0 Conference Paper
%1 Beck:1999:EP:832256.832968
%A Beck, Kent
%B Proceedings of the Technology of Object-Oriented Languages and Systems
%C Washington, DC, USA
%D 1999
%I IEEE Computer Society
%K programming extreme xp agile
%P 411--
%T Extreme Programming
%U http://dl.acm.org/citation.cfm?id=832256.832968
%X Extreme Programming (XP) is a lightweight design method developed by Kent Beck, Ward Cunningham, and others. After notable successes, XP has been generating huge interest, and no small amount of controversy. Much of the interest stems from XP's pragmatic approach to development. Key practices include pair programming, writing tests upfront, frequent refactoring and rebuild, continuous integration and testing. Key principles incremental and iterative development, working with the simplest solution, cutting out extraneous documentation, and collective code ownership.
%@ 0-7695-0275-X
@inproceedings{Beck:1999:EP:832256.832968,
abstract = {Extreme Programming (XP) is a lightweight design method developed by Kent Beck, Ward Cunningham, and others. After notable successes, XP has been generating huge interest, and no small amount of controversy. Much of the interest stems from XP's pragmatic approach to development. Key practices include pair programming, writing tests upfront, frequent refactoring and rebuild, continuous integration and testing. Key principles incremental and iterative development, working with the simplest solution, cutting out extraneous documentation, and collective code ownership.},
acmid = {832968},
added-at = {2013-01-07T18:43:07.000+0100},
address = {Washington, DC, USA},
author = {Beck, Kent},
biburl = {https://www.bibsonomy.org/bibtex/2ea04738cc041ff9d5f71d1eeb4524b0d/stair},
booktitle = {Proceedings of the Technology of Object-Oriented Languages and Systems},
description = {Extreme Programming},
interhash = {7b9bf2901e86e04a1006477510c0e539},
intrahash = {ea04738cc041ff9d5f71d1eeb4524b0d},
isbn = {0-7695-0275-X},
keywords = {programming extreme xp agile},
pages = {411--},
publisher = {IEEE Computer Society},
series = {TOOLS '99},
timestamp = {2013-01-14T14:35:34.000+0100},
title = {Extreme Programming},
url = {http://dl.acm.org/citation.cfm?id=832256.832968},
year = 1999
}