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%0 Conference Paper
%1 conf/mc/AlexandrovskyAW16
%A Alexandrovsky, Dmitry
%A Alvarez, Katya
%A Walther-Franks, Benjamin
%A Wollersheim, Joschua
%A Malaka, Rainer
%B MuC (Workshopband)
%D 2016
%E Weyers, Benjamin
%E Dittmar, Anke
%I Gesellschaft für Informatik e.V.
%K dblp
%T Jump'n'Rhythm: A Video Game for Training Timing Skills.
%U http://dblp.uni-trier.de/db/conf/mc/mc2016w.html#AlexandrovskyAW16
@inproceedings{conf/mc/AlexandrovskyAW16,
added-at = {2023-12-07T00:00:00.000+0100},
author = {Alexandrovsky, Dmitry and Alvarez, Katya and Walther-Franks, Benjamin and Wollersheim, Joschua and Malaka, Rainer},
biburl = {https://www.bibsonomy.org/bibtex/22d7f86fdadfafc99fcafc24990c9f45f/dblp},
booktitle = {MuC (Workshopband)},
crossref = {conf/mc/2016w},
editor = {Weyers, Benjamin and Dittmar, Anke},
ee = {https://doi.org/10.18420/muc2016-ws10-0005},
interhash = {a86fcf56e73d1ecb76822e4346463b9d},
intrahash = {2d7f86fdadfafc99fcafc24990c9f45f},
keywords = {dblp},
publisher = {Gesellschaft für Informatik e.V.},
timestamp = {2024-04-09T15:44:15.000+0200},
title = {Jump'n'Rhythm: A Video Game for Training Timing Skills.},
url = {http://dblp.uni-trier.de/db/conf/mc/mc2016w.html#AlexandrovskyAW16},
year = 2016
}