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%0 Conference Paper
%1 conf/websci/RimingtonWL16
%A Rimington, Elzabi M.
%A Weal, Mark J.
%A Leonard, Pauline
%B WebSci
%D 2016
%E Nejdl, Wolfgang
%E Hall, Wendy
%E Parigi, Paolo
%E Staab, Steffen
%I ACM
%K dblp
%P 355-357
%T A theoretical framework for online game society: the case of league of legends.
%U http://dblp.uni-trier.de/db/conf/websci/websci2016.html#RimingtonWL16
%@ 978-1-4503-4208-7
@inproceedings{conf/websci/RimingtonWL16,
added-at = {2017-02-24T00:00:00.000+0100},
author = {Rimington, Elzabi M. and Weal, Mark J. and Leonard, Pauline},
biburl = {https://www.bibsonomy.org/bibtex/2f190a2737c46dd47017bab7a242d6eb5/dblp},
booktitle = {WebSci},
crossref = {conf/websci/2016},
editor = {Nejdl, Wolfgang and Hall, Wendy and Parigi, Paolo and Staab, Steffen},
ee = {http://doi.acm.org/10.1145/2908131.2908194},
interhash = {fa0ed69bade36a4b90fb27a18660a553},
intrahash = {f190a2737c46dd47017bab7a242d6eb5},
isbn = {978-1-4503-4208-7},
keywords = {dblp},
pages = {355-357},
publisher = {ACM},
timestamp = {2017-02-25T11:34:43.000+0100},
title = {A theoretical framework for online game society: the case of league of legends.},
url = {http://dblp.uni-trier.de/db/conf/websci/websci2016.html#RimingtonWL16},
year = 2016
}