<?xml version="1.0"?>
<!DOCTYPE dblp SYSTEM "http://www.informatik.uni-trier.de/~ley/db/about/dblp.dtd">
<!-- This file was exported from BibSonomy, http://www.bibsonomy.org -->

<dblp><article mdate="2003" key="10.1109/MPRV.2003.1228525">
       <author> Steve Benford</author>
       <author> Rob Anastasi</author>
       <author> Martin Flintham</author>
       <author> Adam Drozd</author>
       <author> Andy Crabtree</author>
       <author> Chris Greenhalgh</author>
       <author> Nick Tandavanitj</author>
       <author> Matt Adams</author>
       <author> Ju Row&#45;Farr</author> 

    <address>Los Alamitos&#44; CA&#44; USA</address>

    <title>Coping with Uncertainty in a Location&#45;Based Game</title>

    <pages>34-41</pages>
    <year>2003</year>
    <journal>IEEE Pervasive Computing</journal>
    <volume>02</volume>
    <number>3</number>



    <publisher>IEEE Computer Society</publisher>







</article>
 



<article mdate="2005" key="journals/cacm/BenfordML05">
       <author> Steve Benford</author>
       <author> Carsten Magerkurth</author>
       <author> Peter Ljungstrand</author> 



    <title>Bridging the physical and digital in pervasive gaming.</title>

    <pages>54-57</pages>
    <year>2005</year>
    <journal>Commun. ACM</journal>
    <volume>48</volume>
    <number>3</number>

    <url>http://dblp.uni&#45;trier.de/db/journals/cacm/cacm48.html&#35;BenfordML05</url>









</article>
 



<inproceedings mdate="2005" key="conf/chi/BenfordRFDHRMF05">
       <author> Steve Benford</author>
       <author> Duncan Rowland</author>
       <author> Martin Flintham</author>
       <author> Adam Drozd</author>
       <author> Richard Hull 0002</author>
       <author> Josephine Reid</author>
       <author> Jo Morrison</author>
       <author> Keri Facer</author> 
    <editor>Gerrit C. van der Veer and Carolyn Gale</editor>


    <title>Life on the edge: supporting collaboration in location&#45;based experiences.</title>
    <booktitle>CHI</booktitle>
    <pages>721-730</pages>
    <year>2005</year>




    <url>http://dblp.uni&#45;trier.de/db/conf/chi/chi2005.html&#35;BenfordRFDHRMF05</url>

    <publisher>ACM</publisher>



    <crossref>conf/chi/2005</crossref>
    <isbn>1&#45;58113&#45;998&#45;5</isbn>


</inproceedings>
 



<article mdate="1999" key="benford99visualization">
       <author> Steve Benford</author>
       <author> Ian Taylor</author>
       <author> David Brailsford</author>
       <author> Boriana Koleva</author>
       <author> Mike Craven</author>
       <author> Mike Fraser</author>
       <author> Gail Reynard</author>
       <author> Chris Greenhalgh</author> 

    <address>New York&#44; NY&#44; USA</address>

    <title>Three dimensional visualization of the World Wide Web</title>

    <pages>25</pages>
    <year>1999</year>
    <journal>ACM Comput. Surv.</journal>
    <volume>31</volume>
    <number>4</number>

    <url>http://portal.acm.org/citation.cfm&#63;doid=345966.346021</url>

    <publisher>ACM</publisher>







</article>
 



<inproceedings mdate="2006" key="conf/ACMdis/CrabtreeBGTCB06">
       <author> Andy Crabtree</author>
       <author> Steve Benford</author>
       <author> Chris Greenhalgh</author>
       <author> Paul Tennent</author>
       <author> Matthew Chalmers</author>
       <author> Barry Brown</author> 
    <editor>John M. Carroll and Susanne B&#248;dker and Julie Coughlin</editor>


    <title>Supporting ethnographic studies of ubiquitous computing in the wild.</title>
    <booktitle>Conference on Designing Interactive Systems</booktitle>
    <pages>60-69</pages>
    <year>2006</year>




    <url>http://dblp.uni&#45;trier.de/db/conf/ACMdis/ACMdis2006.html&#35;CrabtreeBGTCB06</url>

    <publisher>ACM</publisher>



    <crossref>conf/ACMdis/2006</crossref>
    <isbn>1&#45;59593&#45;367&#45;0</isbn>


</inproceedings>
 



<inproceedings mdate="2004" key="conf/chi/CrabtreeBRGFADARTS04">
       <author> Andy Crabtree</author>
       <author> Steve Benford</author>
       <author> Tom Rodden</author>
       <author> Chris Greenhalgh</author>
       <author> Martin Flintham</author>
       <author> Rob Anastasi</author>
       <author> Adam Drozd</author>
       <author> Matt Adams</author>
       <author> Ju Row&#45;Farr</author>
       <author> Nick Tandavanitj</author>
       <author> Anthony Steed</author> 
    <editor>Elizabeth Dykstra&#45;Erickson and Manfred Tscheligi</editor>


    <title>Orchestrating a mixed reality game &#39;on the ground&#39;.</title>
    <booktitle>CHI</booktitle>
    <pages>391-398</pages>
    <year>2004</year>




    <url>http://dblp.uni&#45;trier.de/db/conf/chi/chi2004.html&#35;CrabtreeBRGFADARTS04</url>

    <publisher>ACM</publisher>



    <crossref>conf/chi/2004</crossref>
    <isbn>1&#45;58113&#45;702&#45;8</isbn>


</inproceedings>
 



<article mdate="2006" key="journals/cscw/CrabtreeFGBCFRG06">
       <author> Andy Crabtree</author>
       <author> Andrew French</author>
       <author> Chris Greenhalgh</author>
       <author> Steve Benford</author>
       <author> Keith Cheverst</author>
       <author> Dan Fitton</author>
       <author> Mark Rouncefield</author>
       <author> Connor Graham</author> 



    <title>Developing Digital Records: Early Experiences of Record and Replay.</title>

    <pages>281-319</pages>
    <year>2006</year>
    <journal>Computer Supported Cooperative Work</journal>
    <volume>15</volume>
    <number>4</number>

    <url>http://dblp.uni&#45;trier.de/db/journals/cscw/cscw15.html&#35;CrabtreeFGBCFRG06</url>









</article>
 



<inproceedings mdate="2006" key="conf/huc/DrozdBTWC06">
       <author> Adam Drozd</author>
       <author> Steve Benford</author>
       <author> Nick Tandavanitj</author>
       <author> Michael Wright</author>
       <author> Alan Chamberlain</author> 
    <editor>Paul Dourish and Adrian Friday</editor>


    <title>Hitchers: Designing for Cellular Positioning.</title>
    <booktitle>Ubicomp</booktitle>
    <pages>279-296</pages>
    <year>2006</year>

    <volume>4206</volume>


    <url>http://dblp.uni&#45;trier.de/db/conf/huc/ubicomp2006.html&#35;DrozdBTWC06</url>

    <publisher>Springer</publisher>



    <crossref>conf/huc/2006</crossref>
    <isbn>3&#45;540&#45;39634&#45;9</isbn>

    <series>Lecture Notes in Computer Science</series>
</inproceedings>
 



<inproceedings mdate="2003" key="conf/chi/GaverBB03">
       <author> William W. Gaver</author>
       <author> Jacob Beaver</author>
       <author> Steve Benford</author> 
    <editor>Gilbert Cockton and Panu Korhonen</editor>


    <title>Ambiguity as a resource for design.</title>
    <booktitle>CHI</booktitle>
    <pages>233-240</pages>
    <year>2003</year>




    <url>http://dblp.uni&#45;trier.de/db/conf/chi/chi2003.html&#35;GaverBB03</url>

    <publisher>ACM</publisher>



    <crossref>conf/chi/2003</crossref>
    <isbn>1&#45;58113&#45;630&#45;7</isbn>


</inproceedings>
 



<article mdate="2007" key="grant2007mgm">
       <author> Lyndsay Grant</author>
       <author> Hans Daanen</author>
       <author> Steve Benford</author>
       <author> Alastair Hampshire</author>
       <author> Adam Drozd</author>
       <author> Chris Greenhalgh</author> 



    <title>MobiMissions: the game of missions for mobile phones</title>


    <year>2007</year>
    <journal>International Conference on Computer Graphics and Interactive Techniques</journal>



    <url>http://portal.acm.org/citation.cfm&#63;id=1282053</url>

    <publisher>ACM Press New York&#44; NY&#44; USA</publisher>







</article>
 



</dblp>
