BibliographyType,ISBN,Identifier,Author,Title,Journal,Volume,Number,Month,Pages,Year,Address,Note,URL,Booktitle,Chapter,Edition,Series,Editor,Publisher,ReportType,Howpublished,Institution,Organizations,School,Annote,Custom1,Custom2,Custom3,Custom4,Custom5
7,"","10.1109/MPRV.2003.1228525","Benford, Steve; Anastasi, Rob; Flintham, Martin; Drozd, Adam; Crabtree, Andy; Greenhalgh, Chris; Tandavanitj, Nick; Adams, Matt & Row-Farr, Ju","Coping with Uncertainty in a Location-Based Game","IEEE Pervasive Computing",02,3,"","34-41",2003,"Los Alamitos, CA, USA","","","","","","","","IEEE Computer Society","","","","","","","","","imported ","",""
7,"","journals/cacm/BenfordML05","Benford, Steve; Magerkurth, Carsten & Ljungstrand, Peter","Bridging the physical and digital in pervasive gaming.","Commun. ACM",48,3,"","54-57",2005,"","","http://dblp.uni-trier.de/db/journals/cacm/cacm48.html#BenfordML05","","","","","","","","","","","","","","","games pervasive ","",""
6,"1-58113-998-5","conf/chi/BenfordRFDHRMF05","Benford, Steve; Rowland, Duncan; Flintham, Martin; Drozd, Adam; 0002, Richard Hull; Reid, Josephine; Morrison, Jo & Facer, Keri","Life on the edge: supporting collaboration in location-based experiences.","",,,"","721-730",2005,"","","http://dblp.uni-trier.de/db/conf/chi/chi2005.html#BenfordRFDHRMF05","CHI","","","","van der Veer, Gerrit C. & Gale, Carolyn","ACM","","","","","","","","","collaboration ","",""
6,"1-59593-367-0","conf/ACMdis/CrabtreeBGTCB06","Crabtree, Andy; Benford, Steve; Greenhalgh, Chris; Tennent, Paul; Chalmers, Matthew & Brown, Barry","Supporting ethnographic studies of ubiquitous computing in the wild.","",,,"","60-69",2006,"","","http://dblp.uni-trier.de/db/conf/ACMdis/ACMdis2006.html#CrabtreeBGTCB06","Conference on Designing Interactive Systems","","","","Carroll, John M.; Bødker, Susanne & Coughlin, Julie","ACM","","","","","","","","","ethnographics games pervasive ","",""
6,"1-59593-367-0","conf/ACMdis/CrabtreeBGTCB06","Crabtree, Andy; Benford, Steve; Greenhalgh, Chris; Tennent, Paul; Chalmers, Matthew & Brown, Barry","Supporting ethnographic studies of ubiquitous computing in the wild.","",,,"","60-69",2006,"","","http://dblp.uni-trier.de/db/conf/ACMdis/ACMdis2006.html#CrabtreeBGTCB06","Conference on Designing Interactive Systems","","","","Carroll, John M.; Bødker, Susanne & Coughlin, Julie","ACM","","","","","","","","","pervasive ","",""
6,"1-58113-702-8","conf/chi/CrabtreeBRGFADARTS04","Crabtree, Andy; Benford, Steve; Rodden, Tom; Greenhalgh, Chris; Flintham, Martin; Anastasi, Rob; Drozd, Adam; Adams, Matt; Row-Farr, Ju; Tandavanitj, Nick & Steed, Anthony","Orchestrating a mixed reality game 'on the ground'.","",,,"","391-398",2004,"","","http://dblp.uni-trier.de/db/conf/chi/chi2004.html#CrabtreeBRGFADARTS04","CHI","","","","Dykstra-Erickson, Elizabeth & Tscheligi, Manfred","ACM","","","","","","","","","games ","",""
7,"","journals/cscw/CrabtreeFGBCFRG06","Crabtree, Andy; French, Andrew; Greenhalgh, Chris; Benford, Steve; Cheverst, Keith; Fitton, Dan; Rouncefield, Mark & Graham, Connor","Developing Digital Records: Early Experiences of Record and Replay.","Computer Supported Cooperative Work",15,4,"","281-319",2006,"","","http://dblp.uni-trier.de/db/journals/cscw/cscw15.html#CrabtreeFGBCFRG06","","","","","","","","","","","","","","","toread ","",""
6,"3-540-39634-9","conf/huc/DrozdBTWC06","Drozd, Adam; Benford, Steve; Tandavanitj, Nick; Wright, Michael & Chamberlain, Alan","Hitchers: Designing for Cellular Positioning.","",4206,,"","279-296",2006,"","","http://dblp.uni-trier.de/db/conf/huc/ubicomp2006.html#DrozdBTWC06","Ubicomp","","","Lecture Notes in Computer Science","Dourish, Paul & Friday, Adrian","Springer","","","","","","","","","cellular games ","",""
6,"1-58113-630-7","conf/chi/GaverBB03","Gaver, William W.; Beaver, Jacob & Benford, Steve","Ambiguity as a resource for design.","",,,"","233-240",2003,"","","http://dblp.uni-trier.de/db/conf/chi/chi2003.html#GaverBB03","CHI","","","","Cockton, Gilbert & Korhonen, Panu","ACM","","","","","","","","","design. ","",""
7,"","grant2007mgm","Grant, Lyndsay; Daanen, Hans; Benford, Steve; Hampshire, Alastair; Drozd, Adam & Greenhalgh, Chris","MobiMissions: the game of missions for mobile phones","International Conference on Computer Graphics and Interactive Techniques",,,"","",2007,"","","http://portal.acm.org/citation.cfm?id=1282053","","","","","","ACM Press New York, NY, USA","","","","","","","Mobimissions is a location-based pervasive social game in which players use camera phones with location-based capabilities to create, share and reply to real-world missions. Missions and their responses are defined by sequences of digital photographs and text annotations. Players create missions, search locations for available missions, create responses to and submit missions for others to find. They can visit a website to review and rate all missions and responses. Feedback from a trial involving 11 players over five weeks reveals patterns of play, preferred locations for play, the limitations of location-based play, and the need for greater social awareness and exchange. Future directions for such location-based social games are suggested.","","games tasks ","",""
