BibliographyType,ISBN,Identifier,Author,Title,Journal,Volume,Number,Month,Pages,Year,Address,Note,URL,Booktitle,Chapter,Edition,Series,Editor,Publisher,ReportType,Howpublished,Institution,Organizations,School,Annote,Custom1,Custom2,Custom3,Custom4,Custom5
6,"0-897-91991-2","CohenJohnstonEtAl97MM","Cohen, Philip R.; Johnston, Michael; McGee, David; Oviatt, Sharon; Pittman, Jay; Smith, Ira; Chen, Liang & Clow, Josh","QuickSet: Multimodal Interaction for Distributed Applications","",,,"","31-40",1997,"New York, USA","","http://dx.doi.org/10.1145/266180.266328","{MULTIMEDIA '97}: Proceedings of the Fifth ACM International Conference on Multimedia","","","","","ACM","","","","","","","This paper presents an emerging application of multimodal interface research to distributed applications. We have developed the QuickSet prototype, a pen/voice system running on a hand-held PC, communicating via wireless LAN through an agent architecture to a number of systems, including NRaD’s LeatherNet system, a distributed interactive training simulator built for the US Marine Corps. The paper describes the overall system architecture, a novel multimodal integration strategy offering mutual compensation among modalities, and provides examples of multimodal simulation setup. Finally, we discuss our applications experience and evaluation.","","acm agent ai design device interaction interface mobile multimodal paper software test user v0805 ","",""
7,"","Ishii08cacm","Ishii, Hiroshi","The Tangible User Interface and its Evolution","Communications of the ACM",51,6,"","32-36",2008,"","","http://dx.doi.org/10.1145/1349026.1349034","","","","","","","","","","","","","Users sculpt and manipulate digital information throughsuch tangible media as clay, sand, and building models, coupled with underlying computation for design and analysis.","","acm ai device embedded interaction interface multimodal paper user v0805 ","",""
7,"","Johnson07bttj","Johnson, Stephen","A Framework for Mobile Context-Aware Applications","BT Technology Journal",25,2,"","106-111",2007,"","","http://dx.doi.org/10.1007/s10550-007-0033-5","","","","","","","","","","","","","This paper presents a framework for the rapid development of context-aware applications for mobile devices. We introduce the concept of a context fingerprint which is a characterisation of the context that a mobile terminal can determine from the sensors available to it. These sensors not only include the obvious RF transmitters such as Wi-Fi, GSM and Bluetooth, but also any device state information that is accessible through the operating system’s APIs, such as device profile or battery level. The proposed framework allows a number of context fingerprints to be defined, together with events and actions that are fired on transition between contexts. Context-aware applications can be created simply by defining the key elements in a mark-up script that is loaded into an implementation of this framework.","","adaptive application device mobile paper springer v0805 ","",""
7,"","LevisBrewerEtAl08cacm","Levis, Philip; Brewer, Eric; Culler, David; Gay, David; Madden, Samuel; Patel, Neil; Polastre, Joe; Shenker, Scott; Szewczyk, Robert & Woo, Alec","The Emergence of a Networking Primitive in Wireless Sensor Networks","Communications of the ACM",51,7,"","99-106",2008,"","","http://dx.doi.org/10.1145/1364782.1364804","","","","","","","","","","","","","The wireless sensor network community approached networking abstractions as an open question, allowing answers to emerge with time and experience. The Trickle algorithm has become a basic mechanism used in numerous protocols and systems. Trickle brings nodes to eventual consistency quickly and efficiently while remaining remarkably robust to variations in network density, topology, and dynamics. Instead of flooding a network with packets, Trickle uses a polite gossip policy to control send rates so each node hears just enough packets to stay consistent. This simple mechanism enables Trickle to scale to 1000-fold changes in network density, reach consistency in seconds, and require only a few bytes of state yet impose a maintenance cost of a few sends an hour. Originally designed for disseminating new code, experience has shown Trickle to have much broader applicability, including route maintenance and neighbor discovery. This paper provides an overview of the research challenges wireless sensor networks face, describes the Trickle algorithm, and outlines several ways it is used today.","","acm device embedded middleware network paper sensor v0805 ","",""
6,"","RellermeyerDullerEtAl08IOT","Rellermeyer, Jan S.; Duller, Michael; Gilmer, Ken; Maragkos, Damianos; Papageorgiou, Dimitrios & Alonso, Gustavo","The Software Fabric for the Internet of Things","",,,"","87-104",2008,"","","http://dx.doi.org/10.1007/978-3-540-78731-0_6","","","","","","","","","","","","","One of the most important challenges that need to be solved before the Internet of Things becomes a reality is the lack of a scalable model to develop and deploy applications atop such a heterogeneous collection of ubiquitous devices. In practice, families of hardware devices or of software platforms have intrinsic characteristics that make it very cumbersome to write applications where arbitrary devices and platforms interact. In this paper we explore constructing the software fabric for the Internet of Things as an extension of the ideas already in use for modular software development. In particular, we suggest to generalize the OSGi model to turn the Internet of Things into a collection of loosely coupled software modules interacting through service interfaces. Since OSGi is Java-based, in the paper we describe how to use OSGi concepts in other contexts and how to turn non-Java capable devices and platforms into OSGi-like services. In doing this, the resulting software fabric looks and feels like well known development environments and hides the problems related to distribution and heterogeneity behind the better understood concept of modular software design.","","ai architecture device embedded middleware osgi paper software springer v0805 ","",""
7,"","Seltzer08cacm","Seltzer, Margo","Beyond Relational Databases","Communications of the ACM",51,7,"","52-58",2008,"","","http://dx.doi.org/10.1145/1364782.1364797","","","","","","","","","","","","","There is more to data access than SQL.","","acm data database device management mobile paper persistence retrieval v0805 web xml ","",""
7,"","StuderAnkolekarEtAl06IntelligentSystems","Studer, Rudi; Ankolekar, Anupriya; Hitzler, Pascal & Sure, York","A Semantic Future for AI","Intelligent Systems",21,4,"","8-9",2006,"","","http://dx.doi.org/10.1109/MIS.2006.63","","","","","","","","","","","","","Computing must become much more human centered--for example, by presenting personalized information to users and by respecting personal preferences when controlling multiple devices or invoking various services. Appropriate representation of the information's semantics and of the functionality of devices and services will be critical to such personalized computing. Symbolic artificial intelligence techniques provide the method of choice for the required semantic-representation and reasoning capabilities.","","ai community device ieee information management mobile paper semantic v0805 web ","",""
7,"","SubramanyaYi07IEEEcomputer","Subramanya, S.R. & Yi, Byung K.","Enhancing the User Experience in Mobile Phones","Computer",40,12,"","114-117",2007,"","","http://dx.doi.org/10.1109/MC.2007.420","","","","","","","","","","","","","To remain competitive, mobile-device vendors, developers, and network operators must provide end users with a rich and satisfying experience.","","design device engineering ieee interaction interface mobile paper user v0805 ","",""
7,"","VertegaalPoupyrev08cacm","Vertegaal, Roel & Poupyrev, Ivan","Organic User Interfaces","Communications of the ACM",51,6,"","26-30",2008,"","","http://dx.doi.org/10.1145/1349026.1349033","","","","","","","","","","","","","In this special section, we attempt to map out a future where new display technologies are commonplace. A future led by disruptive change in the way we will use digital appliances: where the shape of the computing device itself becomes one of the key variables of interactivity. We have invited a number of top researchers in this field to share their ideas on this topic. This section covers three tightly knit themes, which define what we refer to as an Organic User Interface (OUI).","","acm ai device embedded interaction interface multimodal paper user v0805 ","",""
1,"3-528-03971-X","WallentowitzReif2006","","Handbuch Kraftfahrzeugelektronik: Grundlagen, Komponenten, Systeme, Anwendungen","",,,"","",2006,"Wiesbaden","","","","","","","Wallentowitz, Henning & Reif, Konrad","Vieweg","","","","","","","In den letzten drei Jahrzehnten ist der Anteil der Elektronik in Kraftfahrzeugen dramatisch gestiegen. Die Anteile werden immer größer und der Trend hält, getrieben von steigenden Kunden- und Umweltanforderungen ungebremst an. Nahezu alle Funktionen des Fahrzeugs werden heute elektronisch gesteuert, geregelt oder überwacht. Bislang fehlte ein fachlich fundierter und vollständiger Überblick. Diese Lücke schließt nun das Handbuch Kraftfahrzeugelektronik und zeigt einen umfassenden Querschnitt der heute in Fahrzeugen eingesetzten Elektronik.","","assist book data device embedded engineering interaction multimedia sensor software traffic user v0805 ","",""
