BibliographyType,ISBN,Identifier,Author,Title,Journal,Volume,Number,Month,Pages,Year,Address,Note,URL,Booktitle,Chapter,Edition,Series,Editor,Publisher,ReportType,Howpublished,Institution,Organizations,School,Annote,Custom1,Custom2,Custom3,Custom4,Custom5
6,"","Brown_tourism_2003","Brown, Barry & Chalmers, Matthew","Tourism and mobile technology","",,,"","335--354",2003,"Norwell, MA, USA","","http://portal.acm.org/citation.cfm?id=1241907&dl=GUIDE&coll=GUIDE&CFID=21538253&CFTOKEN=61307056","ECSCW'03: Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work","","","","","Kluwer Academic Publishers","","","","","","","","","technology tourism ","",""
6,"1-58113-216-6","Cheverst_tourism_2000","Cheverst, Keith; Davies, Nigel; Mitchell, Keith; Friday, Adrian & Efstratiou, Christos","Developing a context-aware electronic tourist guide: some issues and experiences","",,,"","17--24",2000,"New York, NY, USA","","http://portal.acm.org/citation.cfm?id=332047&dl=GUIDE&coll=GUIDE&CFID=21538253&CFTOKEN=61307056","CHI '00: Proceedings of the SIGCHI conference on Human factors in computing systems","","","","","ACM Press","","","","","","","","","experiences tourism ","",""
6,"1-59593-481-2","Freyne_IUI_2007","Freyne, Jill; Farzan, Rosta; Brusilovsky, Peter; Smyth, Barry & Coyle, Maurice","Collecting community wisdom: integrating social search \& social navigation","",,,"","52--61",2007,"New York, NY, USA","","http://portal.acm.org/citation.cfm?id=1216312","IUI '07: Proceedings of the 12th international conference on Intelligent user interfaces","","","","","ACM Press","","","","","","","The goal of this paper is to detail the integration of two "social Web" technologies - social search and social navigation - and to highlight the benefits of such integration on two levels. Firstly, both technologies harvest and harness "community wisdom" and in an integrated system each of the search and navigation components can benefit from the additional community wisdom gathered by the other when assisting users to locate relevant information. Secondly, by integrating search and browsing we facilitate the development of a unique interface that effectively blends search and browsing functionality as part of a seamless social information access service. This service allows users to effectively combine their search and browsing behaviors. In this paper we will argue that this integration provides significantly more than the simple sum of the parts.","","imported ","",""
7,"","Greenberg_PDA&SharedPubDisp_1999","Greenberg, Saul; Boyle, Michael & Laberge, Jason","PDAs and shared public displays: Making personal information public, and public information personal","Personal and Ubiquitous Computing",3,1,"March","54--64",1999,"","","http://dx.doi.org/10.1007/BF01305320","","","","","","","","","","","","","Abstract&nbsp;&nbsp;We are investigating how people move from individual to group work through the use of both personal digital assistants (PDAs) and a shared public display. Our scenario of this work covers the following activities. First, mobile individuals can create personal notes on their PDAs. Second, when individuals meet in real time, they can selectively publicise notes by moving them to a shared public display. Third, the group can manipulate personal and public items in real time through both PDAs and the shared public display, where the notes contained on both PDAs and public display are automatically synchronised. Finally, people leave a meeting with a common record of their activity. We describe our SharedNotes system that illustrates how people move through this scenario. We also highlight a variety of problematic design issues that result from having different devices and from having the system enforce a rigid distinction between personal and public information. ER -","","personal_info_private private_info_personal ","",""
6,"1-58113-636-6","Izadi_dynamo_2003","Izadi, Shahram; Brignull, Harry; Rodden, Tom; Rogers, Yvonne & Underwood, Mia","Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media","",,,"","159--168",2003,"New York, NY, USA","","http://portal.acm.org/citation.cfm?id=964696.964714&type=series","UIST '03: Proceedings of the 16th annual ACM symposium on User interface software and technology","","","","","ACM Press","","","","","","","In this paper we propose a novel way of supporting occasional meetings that take place in unfamiliar public places, which promotes lightweight, visible and fluid collaboration. Our central idea is that the sharing and exchange of information occurs across public surfaces that users can easily access and interact with. To this end, we designed and implemented Dynamo, a communal multi-user interactive surface. The surface supports the cooperative sharing and exchange of a wide range of media that can be brought to the surface by users that are remote from their familiar organizational settings.","","dynamo ","",""
6,"978-1-59593-593-9","Ludford_sharinglocalinfo_2007","Ludford, Pamela J.; Priedhorsky, Reid; Reily, Ken & Terveen, Loren","Capturing, sharing, and using local place information","",,,"","1235--1244",2007,"New York, NY, USA","","http://portal.acm.org/citation.cfm?id=1240624.1240811","CHI '07: Proceedings of the SIGCHI conference on Human factors in computing systems","","","","","ACM Press","","","","","","","With new technology, people can share information about everyday places they go; the resulting data helps others find and evaluate places. Recent applications like Dodgeball and Sharescape repurpose everyday place information: users create local place data for personal use, and the systems display it for public use. We explore both the opportunities -- new local knowledge, and concerns -- privacy risks, raised by this implicit information sharing. We conduct two empirical studies: subjects create place data when using PlaceMail, a location-based reminder system, and elect whether to share it on Sharescape, a community map-building system. We contribute by: (1) showing location-based reminders yield new local knowledge about a variety of places, (2) identifying heuristics people use when deciding what place-related information to share (and their prevalence), (3) detailing how these decision heuristics can inform local knowledge sharing system design, and (4) identifying new uses of shared place information, notably opportunistic errand planning.","","capture location ","",""
7,"","Munoz:2003","Munoz, M.A.; Rodriguez, M.; Favela, J.; Martinez-Garcia, A.I. & Gonzalez, V.M.","Context-aware mobile communication in hospitals","",36,,"","38- 46",2003,"","","http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=1231193","Computer","","","","","","","","","","","","A, collaborative handheld system extends the instant messaging paradigm by adding context-awareness to support the intensive and distributed nature of information management within a hospital setting.","","context_aware hospital location ","",""
6,"978-1-59593-593-9","OHara_zoo_2007","O'Hara, Kenton; Kindberg, Tim; Glancy, Maxine; Baptista, Luciana; Sukumaran, Byju; Kahana, Gil & Rowbotham, Julie","Social practices in location-based collecting","",,,"","1225--1234",2007,"New York, NY, USA","","http://portal.acm.org/citation.cfm?id=1240624.1240810","CHI '07: Proceedings of the SIGCHI conference on Human factors in computing systems","","","","","ACM Press","","","","","","","The use of location-based technology to augment visitor experiences has received considerable attention over the years. In this paper, we take an alternative perspective on these kinds of location-based experiences by focussing on the collecting and keeping of location-based content as opposed to simply the in situ consumption of content. We describe a trial of a location-based experience at London zoo in which mobile camera phones were used to access digital content at particular animal enclosures around the zoo. Through the fieldwork we demonstrate ways in which collecting and keeping have important social values over and above simply consuming the content in situ. More specifically, the role of the collection of location-based content in identity work; in developing a sense of challenge and achievement; in defining a sense of group camaraderie; and in creating a playful sense of competition among group members. Further, we see how narratives told around the collected location-based content over time imbue it with additional value. These narratives become part of the resources through which relationships with family and friends get actively constructed. We discuss how these aspects have different design implications from the in-situ consumption model of location-based experiences and tensions this introduces.","","imported ","",""
6,"","Sharifi_advert_bluetooth_2006","Sharifi, Matthew; Payne, Terry & David, Esther","Public Display Advertising Based on Bluetooth Device Presence","",,,"September","",2006,"Espoo, Finland","","http://www.hcilab.org/events/mirw2006/pdf/mirw2006_sharifi.pdf","Mobile Interaction with the Real World (MIRW 2006) in conjunction with the 8th International Conference on Human Computer Interaction with Mobile Devices and Services","","","","","","","","","","","","Public electronic displays can be used as an advertising medium when space is a scarce resource, and it is desirable to expose many advertisements to as wide an audience as possible. Although the efficiency of such advertising systems can be improved if the display is aware of the identity and interests of the audience, this knowledge is difficult to acquire when users are not actively interacting with the display. To this end, we present BluScreen, an intelligent public display, which selects and displays adverts in response to users detected in the audience. Here, users are identified and their advert viewing history tracked, by detecting any Bluetooth-enabled devices they are carrying, such as phones and PDAs.","","advertising bluetooth ","",""
6,"","Cheverst2005ExploringMobilePhoneInteraction","","Exploring Mobile Phone Interaction with Situated Displays","",,,"","",2005,"","","http://www.caside.lancs.ac.uk/publications/PERMID.pdf","","","","","K., Cheverst","","","","","","","","One of the most promising possibilities for supporting user interaction with public displays is the use of personal mobile phones. Furthermore, by utilising Bluetooth users should have the capability to interact with displays without incurring personal financial connectivity costs. However, despite the relative maturity of Bluetooth as a standard and the widespread adoption in today’s mobile phones market little exploration seems to have taken place in this area despite its apparent significant potential.","","bluetooth displays interaction mobile phones situated ","",""
