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Designing for Exploratory Play with a Hackable Digital Musical Instrument.

, , , , and . Conference on Designing Interactive Systems, page 1233-1245. ACM, (2016)

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Skip the Pre-Concert Demo: How Technical Familiarity and Musical Style Affect Audience Response., , and . NIME, page 200-205. nime.org, (2016)Radear: A Tangible Spinning Music Sequencer., and . NIME, page 84-85. nime.org, (2014)Techniques and Circuits for Electromagnetic Instrument Actuation.. NIME, nime.org, (2012)Near-Field Optical Reflective Sensing for Bow Tracking., and . NIME, page 363-368. nime.org, (2013)Performance-Led Design of Computationally Generated Audio for Interactive Applications., and . Tangible and Embedded Interaction, page 697-700. ACM, (2016)Maintaining and Constraining Performer Touch in the Design of Digital Musical Instruments., , and . Tangible and Embedded Interaction, page 717-720. ACM, (2017)Music, Design and Ethnography: An Interview with Steve Benford., and . New Directions in Music and Human-Computer Interaction, Springer, (2019)Understanding Music Interaction, and Why It Matters., , , , and . New Directions in Music and Human-Computer Interaction, Springer, (2019)Failing with Style: Designing for Aesthetic Failure in Interactive Performance., , , , , , and . CHI, page 30. ACM, (2019)Evolving the process of a virtual composer., , and . Nat. Comput., 18 (1): 47-60 (2019)