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Capturing and sharing stories in virtual and interactive web environments: a cross-organizational case study.

, , , , , and . PDC, page 292-293. ACM, (2010)

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Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk., , , , , and . CSCW, page 393-402. ACM, (2006)Capturing and sharing stories in virtual and interactive web environments: a cross-organizational case study., , , , , and . PDC, page 292-293. ACM, (2010)Electronic Guidebooks and Visitor Attention., , , and . ICHIM (1), page 437-454. Archives & Museum Informatics, Pittsburgh, PA, USA, (2001)Sotto voce: exploring the interplay of conversation and mobile audio spaces., , , , , and . CHI, page 431-438. ACM, (2002)Revisiting the visit: : understanding how technology can shape the museum visit., , , , , and . CSCW, page 146-155. ACM, (2002)Conversational UX Design., , , and . CHI Extended Abstracts, page 492-497. ACM, (2017)Practical Strategies for Integrating a Conversation Analyst in an Iterative Design Process, , , and . CoRR, (2002)Eavesdropping on Electronic Guidebooks: Observing Learning Resources in Shared Listening Environments, , , , , and . CoRR, (2002)Bringing Media Spaces Back to the Streets., , and . Media Space 20+ Years of Mediated Life, Springer, (2009)The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations., , , , , and . CHI, page 425-432. ACM, (2003)