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Connecting a Pedelec to the Cloud as Basis for Gamification in Multi Modal Mobility Planning.

, , and . MobileCloud, page 101-108. IEEE Computer Society, (2014)

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Blended Shopping - Evaluation Method and Interactive Approaches., , , and . WEBIST, page 514-517. SciTePress, (2011)Überbetriebliche Ad-hoc-Anwendungsintegration im Mobile Business., and . Wirtschaftsinformatik (1), page 103-118. Physica-Verlag, (2003)Muster und Cloud Computing als Plattformstrategie für mobile Unternehmenssoftware., , and . MMS, volume P-185 of LNI, page 91-104. GI, (2011)Öffline Strategie"-Patterns für mobile SOA Prozesse., and . MMS, volume P-163 of LNI, page 174-180. GI, (2010)Personalized Information Services - an Electronic Information Commodity and ist Production.. ELPUB, IOS Press, (2001)Usability of Mobile Applications - Dissemination of Usability Engineering in Small and Medium Enterprises., , and . DCNET/ICE-B/OPTICS, page 272-277. SciTePress, (2012)Kosten-Nutzen-Bewertungen bei mobilen Anwendungen., and . MMS, volume P-123 of LNI, page 164-177. GI, (2008)KMU-taugliche Modelle zur Entwicklung gebrauchstauglicher mobiler Unternehmenssoftware., , and . MuC (Workshopband), page 29-38. Oldenbourg Verlag, (2013)HMI mobiler Apps zur Organisation multimodaler Mobilität., and . MuC (Workshopband), page 103-109. Oldenbourg Verlag, (2013)Enhancing the Blended Shopping Concept with Additive Manufacturing Technologies - Added Value for Customers, Retailers and Additive Manufacturers., , and . WEBIST, page 492-501. SciTePress, (2012)