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Re-mapping Animation Parameters Between Multiple Types of Facial Model., , , and . MIRAGE, volume 4418 of Lecture Notes in Computer Science, page 365-376. Springer, (2007)Towards perceptually realistic talking heads: models, methods and McGurk., , , , and . APGV, volume 73 of ACM International Conference Proceeding Series, page 151-157. ACM, (2004)Drift robust non-rigid optical flow enhancement for long sequences., , and . J. Intell. Fuzzy Syst., 31 (5): 2583-2595 (2016)Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views., , , , , and . ICCV, page 7955-7966. IEEE, (2023)Full-Body Motion from a Single Head-Mounted Device: Generating SMPL Poses from Partial Observations., , , , , and . ICCV, page 11667-11677. IEEE, (2021)Learn to Model Motion from Blurry Footages., , , , and . CoRR, (2017)A FACS valid 3D dynamic action unit database with applications to 3D dynamic morphable facial modeling., , and . ICCV, page 2296-2303. IEEE Computer Society, (2011)3D Gesture Recognition: An Evaluation of User and System Performance., , , , and . Pervasive, volume 6696 of Lecture Notes in Computer Science, page 294-313. Springer, (2011)Interactive Shadow Editing from Single Images., and . ACCV Workshops (2), volume 9009 of Lecture Notes in Computer Science, page 243-252. Springer, (2014)Behavioural facial animation using motion graphs and mind maps., , and . MIG, page 161-166. ACM, (2016)