Author of the publication

Using a Real Bare Machine in a Project-Based Learning Environment for Teaching Computer Structure: An Analysis of the Implementation Following the Action Research Model.

, , , , , and . ACM Trans. Comput. Educ., 16 (3): 13:1-13:17 (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Nintendo® DS projects to learn computer input-output., , , , , , , and . ITiCSE, page 373. ACM, (2012)Use of concept maps to analyze students' understanding of the I/O subsystem., and . Koli Calling, page 67-76. ACM, (2013)DAFIESKU: A System for Acquiring Mobile Physiological Data., , , , and . Mob. Inf. Syst., (2017)JolasMATIKA: An Experience for Teaching and Learning Computing Topics From University to Primary Education., , , , and . IEEE Trans. Educ., 63 (3): 136-143 (2020)Game-Console-Based Projects for Learning the Computer Input/Output Subsystem., , , , , , , and . IEEE Trans. Educ., 56 (4): 453-458 (2013)The Challenge of Introducing Informatics Topics From an Early Age in Peru During the Pandemic., , , and . IEEE Trans. Educ., 66 (6): 553-562 (December 2023)Early Developmental Activities and Computing Proficiency., , , , , , , , , and . ITiCSE-WGR, page 140-157. ACM, (2017)The Learning Outcomes of the Exam Question in the Input/Output Topic in Computer Architecture., and . LaTiCE, page 212-215. IEEE Computer Society, (2013)Application of an Ontology-Based Platform for Developing Affective Interaction Systems., , and . IEEE Access, (2019)A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture., and . Koli Calling, page 57-66. ACM, (2012)