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User Perceptions of a Virtual Human Over Mobile Video Chat Interactions.

, , , and . HCI (3), volume 9733 of Lecture Notes in Computer Science, page 107-118. Springer, (2016)

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Rapid generation of personalized avatars., , , and . VR, page 185. IEEE Computer Society, (2013)NIVR: Neuro imaging in virtual reality., , , , , , and . VR, page 465-466. IEEE Computer Society, (2017)Social Impact of Enhanced Gaze Presentation Using Head Mounted Projection., , , , and . HCI (21), volume 10291 of Lecture Notes in Computer Science, page 61-76. Springer, (2017)Influences on the Elicitation of Interpersonal Space with Virtual Humans., , and . VR, page 223-9. IEEE Computer Society, (2018)Socio-Cultural Effects of Virtual Counseling Interviewers as Mediated by Smartphone Video Conferencing., , , , and . CASA, page 17-22. ACM, (2018)User Perceptions of a Virtual Human Over Mobile Video Chat Interactions., , , and . HCI (3), volume 9733 of Lecture Notes in Computer Science, page 107-118. Springer, (2016)Mixed reality for robotics., , , , , and . IROS, page 5382-5387. IEEE, (2015)"Hi, It's Me Again!": Virtual Coaches over Mobile Video., , , and . HAI, page 183-186. ACM, (2015)Making small spaces feel large: infinite walking in virtual reality., , , , and . SIGGRAPH Emerging Technologies, page 16:1. ACM, (2015)Mixed Reality Collaboration Between Human-Agent Teams., , and . VR, page 659-660. IEEE Computer Society, (2018)