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A Novel Cloud-Based Crowd Sensing Approach to Context-Aware Music Mood-Mapping for Drivers.

, , , , , , , and . CloudCom, page 475-478. IEEE Computer Society, (2015)

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Game Theoretic Packet Scheduling in a Non-cooperative Wireless Environment., and . FGIT-FGCN, volume 56 of Communications in Computer and Information Science, page 9-16. Springer, (2009)Game Theoretic Packet Scheduling to Combat Non-Cooperativeness in Wireless Mesh Networks., , and . ICDCS Workshops, page 162-167. IEEE Computer Society, (2008)Game Theoretic Peer Selection for Resilient Peer-to-Peer Media Streaming Systems., and . ICDCS, page 817-824. IEEE Computer Society, (2008)Optimal Admission Control Algorithms for Scheduling Burst Data in CDMA Multimedia Systems., and . ICNP, page 202-210. IEEE Computer Society, (2001)Evaluation of a Semi-Static Approach to Mapping Dynamic Iterative Tasks onto Heterogeneous Computing Systems., , , , and . ISPAN, page 204-209. IEEE Computer Society, (1999)Analysis of Duopoly Price Competition Between WLAN Providers., , , and . ICC, page 1-5. IEEE, (2009)Auction-Based Scheduling in Non-Cooperative Multiuser OFDM Systems., , and . VTC Spring, IEEE, (2009)FAST: A Low-Complexity Algorithm for Efficient Scheduling of DAGs on Parallel Processors., , and . ICPP, Vol. 2, page 150-157. IEEE Computer Society, (1996)0-8186-7623-X.Practical real-time approaches for scheduling VBR video in a client-server computing environment., and . ICON, page 383-390. IEEE, (1999)Energy Conservation by Peer-to-Peer Relaying in Quasi-Ad Hoc Networks., and . NPC, volume 3779 of Lecture Notes in Computer Science, page 453-460. Springer, (2005)