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Intelligent Agents and Game-Based Learning Modules in a Learning Management System.

, , , and . KES-AMSTA, volume 58 of Smart Innovation, Systems and Technologies, page 233-245. Springer, (2016)

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Agent-Based Approach for Game-Based Learning Applications: Case Study in Agent-Personalized Trend in Engineering Education., , , and . KES-AMSTA, volume 38 of Smart Innovation, Systems and Technologies, page 453-466. Springer, (2015)A Multicriteria Decision Aid-Based Model for Measuring the Efficiency of Business-Friendly Cities., , , , , , and . Symmetry, 12 (6): 1025 (2020)Intelligent Agents and Game-Based Learning Modules in a Learning Management System., , , and . KES-AMSTA, volume 58 of Smart Innovation, Systems and Technologies, page 233-245. Springer, (2016)An Approach to Determining the Importance of Model Criteria in Certifying a City as Business-Friendly., , , , and . Interfaces, 48 (2): 156-165 (2018)Triple Modular Redundancy Optimization for Threshold Determination in Intrusion Detection Systems., , , , , , and . Symmetry, 13 (4): 557 (2021)Use of Determination of the Importance of Criteria in Business-Friendly Certification of Cities as Sustainable Local Economic Development Planning Tool., , , , , , and . Symmetry, 12 (3): 425 (2020)An Asymmetric Ensemble Method for Determining the Importance of Individual Factors of a Univariate Problem., , , and . Symmetry, 15 (11): 2050 (November 2023)