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Localization in an Interactive System.

, , and . GRAPP, page 435-438. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2008)

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Collision Detection between a Complex Solid and a Particle Cloud assisted by Programmable GPU., , , and . VRIPHYS, page 43-52. Eurographics Association, (2006)Diseño de descomposiciones espaciales jerárquicas para mallas de triángulos utilizando Geometry Shaders., , and . CEIG, page 95-104. Eurographics Association, (2009)Polygon-Polygon Collision Detection in 2D., , and . Eurographics (Posters), Eurographics Association, (2003)Alternatives for the generation of triangle meshes to represent bone fragments., , and . Comput. methods Biomech. Biomed. Eng. Imaging Vis., 6 (4): 417-428 (2018)Identification of fractured bone tissue from CT images., , and . Comput. methods Biomech. Biomed. Eng. Imaging Vis., 4 (3-4): 174-182 (2016)Simulation of bone fractures via geometric techniques: an overview., , and . Comput. methods Biomech. Biomed. Eng. Imaging Vis., 7 (5-6): 557-562 (2019)Assisted Generation of Bone Fracture Patterns., , , and . IWBBIO, volume 12108 of Lecture Notes in Computer Science, page 825-834. Springer, (2020)A Comparative Study of Implemented Collision Detection Strategies., , , and . GRAPP/IVAPP, page 485-490. SciTePress, (2012)Efficient Collision Detection between 2D Polygons., , and . WSCG, page 191-198. (2004)Simplificación de Mallas con Tetra-trees aplicado a Entornos de Interacción con Dispositivos Hápticos., , , and . CEIG, page 265-268. Eurographics Association, (2008)