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An Approach that Support Multiple Linked Representations Within an Intelligent Tutoring System for Helping Students to Develop Skills on Designing Digital Circuits.

, , , , , , and . WorldCIST (2), volume 445 of Advances in Intelligent Systems and Computing, page 255-264. Springer, (2016)

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A solution for personalized t-learning applications integrated with a web educational platform., , , , and . SAC, page 1187-1193. ACM, (2011)Enhancing the experience of 3D virtual worlds with a cartographic generalization approach., , , , and . Vis. Comput., 23 (6): 409-418 (2007)An Approach that Support Multiple Linked Representations Within an Intelligent Tutoring System for Helping Students to Develop Skills on Designing Digital Circuits., , , , , , and . WorldCIST (2), volume 445 of Advances in Intelligent Systems and Computing, page 255-264. Springer, (2016)Developing Enterprise Applications with Support to Dynamic Unanticipated Evolution., , , , , and . SEKE, page 599-602. Knowledge Systems Institute Graduate School, (2008)A Multi-Agent Based Framework for Supporting Learning in Adaptive Automated Negotiation., , , , and . ICEIS (4), page 153-158. (2006)From a Tridimensional View of Domain Knowledge to Multi-agent Tutoring System., , and . SBIA, volume 1515 of Lecture Notes in Computer Science, page 61-72. Springer, (1998)Mathema: A Learning Environment Based on a Multi-Agent Architecture., , and . SBIA, volume 991 of Lecture Notes in Computer Science, page 141-150. Springer, (1995)Um Mecanismo para a Descoberta Automática de Ambientes Educacionais., , and . Revista Brasileira de Informática na Educ., (2011)Simulated Learners in Peers Assessment for Introductory Programming Courses., and . AIED Workshops, volume 1432 of CEUR Workshop Proceedings, CEUR-WS.org, (2015)Analyzing Aspects of Gamification in the Manifestation of Gaming the System Behavior., , and . FIE, page 1-8. IEEE, (2023)