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VB2: An Architecture for Interaction in Synthetic Worlds.

, , and . ACM Symposium on User Interface Software and Technology, page 167-178. ACM, (1993)

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User Interface for Fashion Design., , and . ICCG, volume B-9 of IFIP Transactions, page 197-204. North-Holland, (1993)Practical design and implementation of a cave system - high quality four walls cave howto., , , and . GRAPP (AS/IE), page 129-136. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)Cloth Animation with Self-Collision Detection., , and . Modeling in Computer Graphics, page 179-187. Springer, (1991)Stepping into virtual reality., , and . Springer, (2008)Human body deformations using joint-dependent local operators and finite-element theory., and . page 243-262. Morgan-Kaufman, (1991)Combined Direct and Inverse Kinematic Control for Articulated Figure Motion Editing., and . Comput. Graph. Forum, 11 (4): 189-202 (1992)A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments., , , , and . Comput. Graph. Forum, 16 (3): 177-188 (1997)Interactive modeling of the human musculature., and . CA, page 167-255. IEEE Computer Society, (2001)Gesture Interaction with Virtual Humans and Social Robots.. VISAPP (1), page IS-7. SciTePress, (2015)Gradient-weighted structural similarity for image quality assessments., , , and . ISCAS, page 2165-2168. IEEE, (2015)