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What's the Point of Using Computers?: The Development of Young People's Computer Expertise in the Home.

, , , and . New Media Soc., 3 (2): 199-219 (2001)

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Patterns of discussion between pupil pairs in computer and non-computer environments, , and . Journal of Computer Assisted Learning, 7 (4): 210--228 (1991)Designs for learning: ICT and knowledge in the classroom.. Comput. Educ., 43 (1-2): 5-16 (2004)Research 2.0: Drawing on the wisdom of the crowds to develop a research vision, and . (2010)Teachers and technology: the case of mathematical learning.. Secondary School Mathematics in the World of Communication Technology, volume 119 of IFIP Conference Proceedings, page 151-160. Chapman & Hall, (1997)Science2.0: Supporting a Doctoral Community of Practice in Technology Enhanced Learning using Social Software, , , and . Learning in the Synergy of Multiple Disciplines, Proceedings of the EC-TEL 2009, volume 5794 of Lecture Notes in Computer Science, Berlin/Heidelberg, Springer, (October 2009)A new environment for education? The computer in the home., , , and . Comput. Educ., 34 (3-4): 195-212 (2000)Early years learning with digital technologies: the relationship between research and design., , , , and . ICLS (3), page 354-359. International Society of the Learning Sciences, (2008)What's the Point of Using Computers?: The Development of Young People's Computer Expertise in the Home., , , and . New Media Soc., 3 (2): 199-219 (2001)Interactive education: teaching and learning in the information age., , and . J. Comput. Assist. Learn., 20 (6): 410-412 (2004)