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Razor: An architecture for dynamic multiresolution ray tracing., , , , , and . ACM Trans. Graph., 30 (5): 115:1-115:26 (2011)Simple Models of the Impact of Overlap in Bucket Rendering., , , , and . Workshop on Graphics Hardware, page 105-112. The Eurographics Association, (1998)Interactive Terrain Rendering van Volume Visualization on the Princeton Engine., , , , and . IEEE Visualization, page 349-355. IEEE Computer Society, (1992)WireGL: a scalable graphics system for clusters., , , , , and . SIGGRAPH, page 129-140. ACM, (2001)Data Parallel Volume Rendering as Line Drawing., and . VVS, page 25-32. ACM, (1992)Performance Analysis and Visualization of Parallel Systems Using SimOS and Rivet: A Case Study., , , , and . HPCA, page 360-371. IEEE Computer Society, (2000)The Design of a Parallel Graphics Interface., , and . SIGGRAPH, page 141-150. ACM, (1998)Lightning-2: a high-performance display subsystem for PC clusters., , , , , , , , , and . SIGGRAPH, page 141-148. ACM, (2001)Evaluating Multi-Port Frame Buffer Designs for a Mesh-Connected Multicomputer., , , , , and . ISCA, page 96-105. ACM, (1995)Parallel & distributed processing., , , , and . SIGGRAPH Courses, page 11. ACM, (2005)