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Building Rules.

, , , and . Cognitive Technology, volume 2117 of Lecture Notes in Computer Science, page 267-281. Springer, (2001)

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ABC++: Concurrency by Inheritance in C++., , , , , and . IBM Syst. J., 34 (1): 120-137 (1995)Designing for learning mathematics through programming: A case study of pupils engaging with place value., , , , and . Int. J. Child Comput. Interact., (2018)Exploratory Learning., and . INFOS, volume P-112 of LNI, page 33-44. GI, (2007)Discovering Informatics Fundamentals Through Interactive Interfaces for Learning.. ISSEP, volume 4226 of Lecture Notes in Computer Science, page 13-24. Springer, (2006)Reliable communications in FTL.. CASCON, page 36. IBM, (1995)Thomash the Clown's Circus: Order in Action in Picture Languages., and . Informatics and Changes in Learning, volume A-34 of IFIP Transactions, page 79-86. North-Holland, (1993)Beyond jam sandwiches and cups of tea: An exploration of primary pupils' algorithm-evaluation strategies., , , , and . J. Comput. Assist. Learn., 34 (5): 590-601 (2018)Programming Concepts in Lower Primary Years and Their Cognitive Demands., and . OCCE, volume 642 of IFIP Advances in Information and Communication Technology, page 28-40. Springer, (2021)Programming in Year 4: An Analysis of the Design Research Process., , and . CSEDU (2), page 425-433. SCITEPRESS, (2022)Environment for Environments: A New Metaphor for Logo., , and . Exploring a New Partnership: Children, Teachers and Technology, volume A-58 of IFIP Transactions, page 153-166. Elsevier, (1994)