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Challenges and Technologies for Low Cost Wheelchair Simulation.

, , , , and . VCBM, page 207-208. Eurographics Association, (2015)

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Towards a high fidelity simulation of the kidney biopsy procedure., , , , and . VR, page 191-192. IEEE Computer Society, (2015)Real-Time Guidance and Anatomical Information by Image Projection onto Patients., , , , and . VCBM/MedViz, page 47-51. Eurographics Association, (2016)Storyboarding for visual analytics., , , , , , and . Inf. Vis., 14 (1): 27-50 (2015)A review of virtual environments for training in ball sports., , , , and . Comput. Graph., 36 (6): 714-726 (2012)VR Cardiovascular Blood Simulation as Decision Support for the Future Cyber Hospital., , and . CW, page 233-236. IEEE Computer Society, (2017)Evaluating LevelEd AR: An Indoor Modelling Application for Serious Games Level Design., , and . VS-GAMES, page 1-4. IEEE, (2019)The Use of Stereoscopy in a Neurosurgery Training Virtual Environment., , , , , , , and . Presence Teleoperators Virtual Environ., 25 (4): 289-298 (2016)Using Virtual Reality to Experience Different Powered Wheelchair Configurations., , , , and . CW, page 158-161. IEEE Computer Society, (2017)Challenges and Technologies for Low Cost Wheelchair Simulation., , , , and . VCBM, page 207-208. Eurographics Association, (2015)epSpread - Storyboarding for visual analytics., , , , , , and . IEEE VAST, page 311-312. IEEE Computer Society, (2011)