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CodeRunnerGL - An Interactive Web-Based Tool for Computer Graphics Teaching and Assessment., , , , , , , , and . ICEIC, page 1-7. IEEE, (2019)Challenges in Virtual Reality Exergame Design., , , , and . AUIC, volume 162 of CRPIT, page 61-68. Australian Computer Society, (2015)Competition and cooperation with virtual players in an exergame., , , , and . PeerJ Comput. Sci., (2016)Balancing different fitness levels in competitive exergames based on heart rate and performance., , , , , , , and . OZCHI, page 210-217. ACM, (2017)Automatic assessment of OpenGL computer graphics assignments., , , , , , , , and . ITiCSE, page 81-86. ACM, (2018)Tour de Tune - Auditory-game-motor Synchronisation in Exergames., , , , , , and . ICAT-EGVE, page 29-36. Eurographics Association, (2017)HIIT With Hits: Using Music and Gameplay to Induce HIIT in Exergames., , , , , and . ACSW, page 36:1-36:10. ACM, (2019)Evaluating sensory feedback for immersion in exergames., , , , and . ACSW, page 11:1-11:6. ACM, (2017)Design of a virtual trainer for exergaming., , , , , and . ACSW, page 63. ACM, (2016)HIIT The Road: Using Virtual Spectator Feedback in HIIT-based Exergaming., , , , and . ACSW, page 47:1-47:9. ACM, (2019)