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Space-Optimized Texture Atlases for 3D Scenes with Per-polygon Textures., and . PG (Poster Papers), page 14-23. IEEE Computer Society, (2010)Locally-Adaptive Texture Compression., and . CEIG, page 105-114. Eurographics Association, (2009)Skeletal representations of orthogonal shapes., , and . Graph. Model., 75 (4): 189-207 (2013)CurviSlicer: slightly curved slicing for 3-axis printers., , , , , , , , , and . ACM Trans. Graph., 38 (4): 81:1-81:11 (2019)3D Periodic Cellular Materials with Tailored Symmetry and Implicit Grading., , and . Comput. Aided Des., (2021)Curl Noise Jittering., , and . SIGGRAPH Asia, page 88:1-88:11. ACM, (2023)The three-dimensional cube and scale cube skeleton., , and . Vis. Comput., 31 (9): 1233-1252 (2015)Chained segment offsetting for ray-based solid representations., , , and . Comput. Graph., (2015)Efficient algorithms for boundary extraction of 2D and 3D orthogonal pseudomanifolds., , , and . Graph. Model., 74 (3): 61-74 (2012)Anisotropic Soft Robots Based on 3D Printed Meso-Structured Materials: Design, Modeling by Homogenization and Simulation., , , , , and . IEEE Robotics Autom. Lett., 5 (2): 2380-2386 (2020)