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Physically-based glare effects for digital images., , , and . SIGGRAPH, page 325-334. ACM, (1995)A Framework for Realistic Image Synthesis.. Commun. ACM, 42 (8): 44-53 (1999)Perceptual illumination components: a new approach to efficient, high quality global illumination rendering., , , and . ACM Trans. Graph., 23 (3): 742-749 (2004)Enhancing and Optimizing the Render Cache., , and . Rendering Techniques, volume 28 of ACM International Conference Proceeding Series, page 37-42. Eurographics Association, (2002)The Irradiance Volume, , , and . IEEE Comput. Graph. Appl., 18 (2): 32--43 (March 1998)A Comprehensive Light-Source Description for Computer Graphics., and . IEEE Computer Graphics and Applications, 4 (7): 66-75 (1984)Interactive design of complex time dependent lighting., , and . IEEE Computer Graphics and Applications, 15 (2): 26-36 (1995)The hemi-cube: a radiosity solution for complex environments., and . SIGGRAPH, page 31-40. ACM, (1985)A fast and accurate light reflection model., , , , , and . SIGGRAPH, page 253-254. ACM, (1992)Designing effective pictures: is photographic realism the only answer?, , , , and . SIGGRAPH (Panels), page 12. ACM, (1988)