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Appearance Compression and Synthesis based on 3D Model for Mixed Reality.

, , and . ICCV, page 38-45. IEEE Computer Society, (1999)

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Robust Localization for 3D Object Recognition Using Local EGI and 3D Template Matching with M-Estimators., , , , and . ICRA, page 1848-1855. IEEE, (2000)Recovering the Basic Structure of Human Activities from Noisy Video-Based Symbol Strings., , and . IJPRAI, 22 (8): 1621-1646 (2008)Hierarchical Gaussian Descriptors with Application to Person Re-Identification., , , and . CoRR, (2017)Exploring the Role of Tunnel Vision Simulation in the Design Cycle of Accessible Interfaces., , , , and . W4A, page 13:1-13:10. ACM, (2018)A Method for Estimating Illumination Distribution of a Real Scene Based on Soft Shadows., , and . AMCP, volume 1554 of Lecture Notes in Computer Science, page 44-58. Springer, (1998)Efficient Modeling of Objects BRDF with Planned Sampling., , , and . IPSJ Trans. Comput. Vis. Appl., (2013)Gaze Estimation by Exploring Two-Eye Asymmetry., , , and . IEEE Trans. Image Process., (2020)Fast sparse edge-based intrinsic image decomposition guided by chromaticity gradients., and . ICIP, page 3753-3757. IEEE, (2015)A scalable approach for understanding the visual structures of hand grasps., , and . ICRA, page 1360-1366. IEEE, (2015)Real-Time Fingertip Tracking and Gesture Recognition., , and . IEEE Computer Graphics and Applications, 22 (6): 64-71 (2002)