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Reconstruction of 3D virtual buildings from 2D architectural floor plans.

, , and . VRST, page 17-23. ACM, (1998)

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A Study on How Depth Perception Is Affected by Different Presentations of 3D Objects., , and . HCI (1), page 481-485. Lawrence Erlbaum, (1999)Hand interface in traditional modeling and animation tasks.. J. Comput. Sci. Technol., 11 (3): 286-295 (1996)Compound Biorthogonal Wavelets on Quadrilaterals and Polar Structures., , , and . Algorithms, 2 (4): 1263-1280 (2009)1-ring interpolatory wavelet using function vectors for mobile computing., and . VRCAI, page 99-108. ACM, (2011)Generalized minimum-norm perspective shadow maps., , , and . Comput. Animat. Virtual Worlds, 19 (5): 553-567 (2008)RECODE: an image-based collision detection algorithm., , and . Comput. Animat. Virtual Worlds, 10 (4): 181-192 (1999)Video Saliency Prediction Using Spatiotemporal Residual Attentive Networks., , , and . IEEE Trans. Image Process., (2020)Intent-aware image cloning., , , , and . Vis. Comput., 29 (6-8): 599-608 (2013)Fuzzy Posture Input for Virtual-Hand Models., and . Presence Teleoperators Virtual Environ., 9 (5): 473-485 (2000)Body-Based Haptic Interaction Model for Touch-Enabled Virtual Environments., and . Presence Teleoperators Virtual Environ., 15 (2): 186-203 (2006)