Author of the publication

A Rapid Prototyping Approach to Synthetic Data Generation for Improved 2D Gesture Recognition.

, , , and . UIST, page 873-885. ACM, (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

User perceptions of drawing logic diagrams with pen-centric user interfaces., , and . Graphics Interface, page 79-86. Canadian Information Processing Society / ACM, (2013)Seamless Interaction in Virtual Reality., , , and . IEEE Computer Graphics and Applications, 17 (6): 6-9 (1997)The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces., , , , , , , and . IEEE Computer Graphics and Applications, 30 (2): 71-85 (2010)An Analysis of User Perception Regarding Body-Worn 360° Camera Placements and Heights for Telepresence., , and . SAP, page 13:1-13:10. ACM, (2019)Exploring the Benefits of Context in 3D Gesture Recognition for Game-Based Virtual Environments., , , and . ACM Trans. Interact. Intell. Syst., 5 (1): 1:1-1:34 (2015)Mathematical Sketching: An Approach to Making Dynamic Illustrations.. Sketch-based Interfaces and Modeling, Springer, (2011)An exploration of menu techniques using a 3D game input device., , and . FDG, page 256-262. ACM, (2009)A Rapid Prototyping Approach to Synthetic Data Generation for Improved 2D Gesture Recognition., , , and . UIST, page 873-885. ACM, (2016)The Influence of Multi-Touch Interaction on Procedural Training., , and . ITS, page 5-14. ACM, (2015)Evaluating performance benefits of head tracking in modern video games., and . SUI, page 53-60. ACM, (2013)