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Adaptive gamification in Collaborative systems, a systematic mapping study., , and . Comput. Sci. Rev., (2021)The Semantic Web as a Platform Against Risk and Uncertainty in Agriculture., , and . PRO-VE, volume 506 of IFIP Advances in Information and Communication Technology, page 753-760. Springer, (2017)Supporting Personal Semantic Annotations in P2P Semantic Wikis, , , and . DEXA, page 317-331. Lecture Notes Computer Sciences, (2009)Using Citizen Science Gamification in Agriculture Collaborative Knowledge Production., , , , and . Interacción, page 37:1-37:8. ACM, (2018)An approach to extract a conceptual model from natural language specifications., , , , , , , , , and 1 other author(s). WER, LFS (UFRN, Brasil), (2023)Fits Like a Game: A Multi-criteria Adaptive Gamification for Collaborative Location-Based Collecting Systems., , and . HCI (36), volume 14046 of Lecture Notes in Computer Science, page 283-298. Springer, (2023)A Model of Adaptive Gamification in Collaborative Location-Based Collecting Systems., , and . HCI (35), volume 13336 of Lecture Notes in Computer Science, page 201-216. Springer, (2022)Fuzzy Portfolio Selection: a comparative study., , , , and . EUSFLAT Conf., page 709-713. Universidad Polytecnica de Catalunya, (2005)Personal and Shared Knowledge Building in P2P Semantic Wikis, , , and . Poster \ Demo Session, ESWC 2009, Heraklion, Greece, May 31 - June 3, Heraklion, Greece, (2009)Personal Navigation in Semantic Wikis, , , and . Proceedings of International Workshop on Adaptation and Personalization for Web 2.0 (AP-WEB 2.0 2009), page 148-151. Trento, Italy, CEUR, Tilburg, Aachen, (2009)