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DEEP: Dual-Space Expansion for Estimating Penetration Depth Between Convex Polytopes., , and . ICRA, page 921-926. IEEE, (2002)Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams., , , , and . ICRA, page 2931-2937. IEEE, (2000)Closest Point Query among the Union of Convex Polytopes Using Rasterization Hardware., , , and . J. Graphics, GPU, & Game Tools, 7 (4): 43-51 (2002)Practical logarithmic rasterization for low-error shadow maps., , , and . Graphics Hardware, page 17-24. Eurographics Association, (2007)Dynamic group behaviors for interactive crowd simulation., , , and . Symposium on Computer Animation, page 139-147. Eurographics Association / ACM, (2016)Tracing Analytic Ray Curves for Light and Sound Propagation in Non-linear Media., , and . CoRR, (2014)Effects of virtual acoustics on dynamic auditory distance perception., , , , and . CoRR, (2017)Leveraging Long-Term Predictions and Online-Learning in Agent-based Multiple Person Tracking., , , and . CoRR, (2014)A video-based rendering acceleration algorithm for interactive walkthroughs., , , , and . ACM Multimedia, page 75-83. ACM, (2000)High-order diffraction and diffuse reflections for interactive sound propagation in large environments., , and . ACM Trans. Graph., 33 (4): 39:1-39:12 (2014)