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Desenvolvimento de Interface com Usuário Dirigida por Modelos com Geração Automática de Código., , , , and . CIbSE, page 341-354. (2007)Using UML Stereotypes to Support the Requirement Engineering: A Case Study., , , and . ICCSA (4), volume 7336 of Lecture Notes in Computer Science, page 51-66. Springer, (2012)An educational simulation model derived from academic and industrial experiences., , and . FIE, page 691-697. IEEE, (2013)FASENG: A framework for development of Software Engineering simulation games., , , and . FIE, page 1-6. IEEE, (2012)ReMoFP: A Tool for Counting Function Points from UML Requirement Models., , , , , and . Adv. Softw. Eng., (2011)Evaluating software engineering simulation games: The UGALCO framework., , and . FIE, page 1-9. IEEE, (2014)How to Welcome Software Process Improvement and Avoid Resistance to Change., , , and . ICSP, volume 6195 of Lecture Notes in Computer Science, page 138-149. Springer, (2010)The issues of adopting simulation games in software engineering classes., , and . FIE, page 1-8. IEEE Computer Society, (2015)Challenges and issues in the development of a Software Engineering simulation game., , , and . FIE, page 1-6. IEEE, (2012)An overview of the main design characteristics of simulation games in Software Engineering education., , , and . CSEE&T, page 101-110. IEEE Computer Society, (2011)