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Clustering-based algorithm for connectivity maintenance in Vehicular Ad-Hoc Networks.

, , and . I4CS, page 34-38. IEEE, (2014)

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Background subtraction for aerial surveillance conditions., , and . I4CS, page 28-33. IEEE, (2014)Extensive Experimental Characterization of Communications in Vehicular Ad Hoc Networks within Different Environments., , and . VTC Spring, page 2590-2594. IEEE, (2007)UAVs for traffic monitoring: A sequential game-based computation offloading/sharing approach., , , , and . Comput. Networks, (2020)A2Ba: Adaptive Background Modelling for Visual Aerial Surveillance Conditions., , and . EAI Endorsed Trans. Ind. Networks Intell. Syst., 2 (4): e3 (2015)Call admission control in cellular networks: a reinforcement learning solution., , and . Int. J. Netw. Manag., 14 (2): 89-103 (2004)Characterizing Multi-Hop Communication in Vehicular Networks., and . WCNC, page 3309-3313. IEEE, (2008)A new Intrusion Detection Framework for Vehicular Networks., and . ICC, page 538-543. IEEE, (2014)Game-Based Adaptive Remote Access VPN for IoT: Application to e-Health., , , and . GLOBECOM, page 1-7. IEEE, (2018)A Cooperative Low Power Mac Protocol for Wireless Sensor Networks., , , and . ICC, page 1-6. IEEE, (2011)A lightweight anomaly detection technique for low-resource IoT devices: A game-theoretic methodology., , and . ICC, page 1-6. IEEE, (2016)