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GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations.

, , , and . VG@SIGGRAPH, page 103-110. Eurographics Association, (2006)

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A Novel Approach to Visualizing Dark Matter Simulations., , and . IEEE Trans. Vis. Comput. Graph., 18 (12): 2078-2087 (2012)Interactive stereoscopic visualization of large-scale astrophysical simulations., and . SD&A, volume 8288 of SPIE Proceedings, page 82882O. SPIE, (2012)Measurement and control of neuromuscular blockade and depth of anaesthesia., , , , , and . ECC, page 2824-2829. IEEE, (2003)High-Quality Volume Rendering of Dark Matter Simulations.. Visualization and Data Analysis, Society for Imaging Science and Technology, (2018)Single-Pass GPU-Raycasting for Structured Adaptive Mesh Refinement Data, and . CoRR, (2012)Rendering The First Star In The Universe - A Case Study., , , , , and . IEEE Visualization, page 537-540. IEEE Computer Society Press, (2002)Progressive Retrieval and Hierarchical Visualization of Large Remote Data., , , , , , and . Scalable Comput. Pract. Exp., (2005)Visualization of a high-resolution galaxy formation simulation., , and . SC Companion, page 133-134. ACM, (2011)Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies., , and . IEEE Trans. Vis. Comput. Graph., 9 (3): 341-351 (2003)Single-pass GPU-raycasting for structured adaptive mesh refinement data., and . Visualization and Data Analysis, volume 8654 of SPIE Proceedings, page 865408. SPIE, (2013)