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Online compression of rigid body simulations using physics-inspired interpolation.

, , , and . Symposium on Computer Animation, page 26:1-26:2. Eurographics Association / ACM, (2017)

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Wavelet Based Texture Resampling., and . Rendering Techniques, page 195-204. Springer, (1996)A fast shadow algorithm for area light sources using backprojection., and . SIGGRAPH, page 223-230. ACM, (1994)Sparse zonal harmonic factorization for efficient SH rotation., , and . ACM Trans. Graph., 31 (3): 23:1-23:9 (2012)AER: aesthetic exploration and refinement for expressive character animation., and . Symposium on Computer Animation, page 161-170. ACM, (2005)Methods for exploring expressive stance., and . Symposium on Computer Animation, page 49-58. The Eurographics Association, (2004)Feedback control for rotational movements in feature space., , , and . Comput. Graph. Forum, 33 (2): 225-233 (2014)Bit-mapped graphics: A semantics and theory.. Comput. Graph., 11 (2): 121-140 (1987)Outstanding Service award: John Fujii.. SIGGRAPH Award Recipients, page 3. ACM, (2006)Aesthetic edits for character animation., and . Symposium on Computer Animation, page 239-244. The Eurographics Association, (2003)Helping hand: an anatomically accurate inverse dynamics solution for unconstrained hand motion., , and . Symposium on Computer Animation, page 319-328. ACM, (2005)