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Five senses theatre project: Sharing experiences through bodily ultra-reality.

, , , , , , , and . VR, page 195-196. IEEE Computer Society, (2015)

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Shaking a Box to Estimate the Property of Content., and . EuroHaptics (1), volume 7282 of Lecture Notes in Computer Science, page 564-576. Springer, (2012)Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater., , and . HCI (13), volume 6773 of Lecture Notes in Computer Science, page 225-233. Springer, (2011)Position Tracking Using Infra-Red Signals for Museum Guiding System., , , , and . UCS, volume 3598 of Lecture Notes in Computer Science, page 49-61. Springer, (2004)Interpretation of Tactile Sensation using an Anthropomorphic Finger Motion Interface to Operate a Virtual Avatar., and . CoRR, (2019)Multimedia Virtual Laboratory., , , and . INTERACT, page 885-886. IOS Press, (2001)Experience Simulator for the Digital Museum., , , , , , and . HCI (5), volume 9173 of Lecture Notes in Computer Science, page 436-446. Springer, (2015)Augmented Dodgeball AR Viewer for Spectators., , , , and . ICAT-EGVE (Posters and Demos), page 25-26. Eurographics Association, (2019)Influence of Sparse Contact Point and Finger Penetration in Object on Shape Recognition., , and . IEEE Trans. Haptics, 13 (2): 425-435 (2020)Simulation of three-dimensional cracks., , and . Vis. Comput., 16 (7): 371-378 (2000)Surface Roughness Judgment During Finger Exploration Is Changeable by Visual Oscillations., , , , and . EuroHaptics, volume 12272 of Lecture Notes in Computer Science, page 33-41. Springer, (2020)