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Navigate, Understand, Communicate: How Developers Locate Performance Bugs.

, , , and . ESEM, page 225-234. IEEE Computer Society, (2015)

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Sketches and Diagrams in Practice., and . Software Engineering & Management, volume P-239 of LNI, page 69-70. GI, (2015)ACM SIGSOFT Empirical Standards., , , , , , , , , and 14 other author(s). CoRR, (2020)Is 40 the New 60? How Popular Media Portrays the Employability of Older Software Developers., , and . IEEE Softw., 37 (6): 26-31 (2020)On the diversity and frequency of code related to mathematical formulas in real-world Java projects., , , and . J. Syst. Softw., (2021)Paving the way for mature secondary research: the seven types of literature review., and . ESEC/SIGSOFT FSE, page 1632-1636. ACM, (2022)Software Developers' Work Habits and Expertise: Empirical Studies on Sketching, Code Plagiarism, and Expertise Development.. Denert Award, page 47-60. Springer, (2019)Sampling in Software Engineering Research: A Critical Review and Guidelines, and . ACM Transactions on Software Engineering and Methodology, ??? (???): ??? (April 2020)Pandemic programming., , , , , , , , , and 7 other author(s). Empir. Softw. Eng., 25 (6): 4927-4961 (2020)Constructing Urban Tourism Space Digitally: A Study of Airbnb Listings in Two Berlin Neighborhoods., and . PACMHCI, 2 (CSCW): 166:1-166:29 (2018)UX Debt: Developers Borrow While Users Pay., and . CoRR, (2021)