Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Visual control in quake II with a cyclic controller., and . CIG, page 151-158. IEEE, (2008)Real-time neuroevolution in the NERO video game., , and . IEEE Trans. Evol. Comput., 9 (6): 653-668 (2005)From Word Stream to Gestalt: A Direct Semantic Parse for Complex Sentences, and . Department of Computer Sciences, The University of Texas at Austin, Austin, TX, (2001)Real-time human-robot interaction underlying neurorobotic trust and intent recognition., , , , , , , and . Neural Networks, (2012)Lamarckian neuroevolution for visual control in the Quake II environment., and . IEEE Congress on Evolutionary Computation, page 2630-2637. IEEE, (2009)Neuro-evolving maintain-station behavior for realistically simulated boats., , , and . IEEE Congress on Evolutionary Computation, page 3327-3333. IEEE, (2008)Neuro-visual control in the Quake II game engine., and . IJCNN, page 3828-3833. IEEE, (2008)Neurovisual Control in the Quake II Environment., and . IEEE Trans. Comput. Intellig. and AI in Games, 4 (1): 44-54 (2012)Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents., and . CIG, page 90-97. IEEE, (2006)Real-Time Evolution of Neural Networks in the NERO Video Game., , , and . AAAI, page 1671-1674. AAAI Press, (2006)