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Visual search tasks: the effects of head-up displays on driving and task performance.

, , , and . AutomotiveUI, page 80-87. ACM, (2015)

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User-Centered Design and Evaluation of Virtual Environments., , and . IEEE Computer Graphics and Applications, 19 (6): 51-59 (1999)User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment., , , , , and . VR, page 96-103. IEEE Computer Society, (1999)Virtual replicas of real places: Experimental investigations., , , , and . CoRR, (2018)AR DriveSim: An Immersive Driving Simulator for Augmented Reality Head-Up Display Research., , , , and . Front. Robotics and AI, (2019)Augmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust., , and . VR Workshops, page 743-744. IEEE, (2020)Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope., , , , and . VR Workshops, page 571-572. IEEE, (2020)Usability Engineering of Virtual Environments.. Handbook of Virtual Environments, 2nd ed., CRC Press, (2014)Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications., , , , and . VR, page 35-42. IEEE Computer Society, (2007)Depth-based 3D gesture multi-level radial menu for virtual object manipulation., , , and . VR, page 169-170. IEEE Computer Society, (2016)Visual search tasks: the effects of head-up displays on driving and task performance., , , and . AutomotiveUI, page 80-87. ACM, (2015)