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Quality Assurance Based on Descriptive and Parsimonious Appearance Models.

, , , , , , and . Material Appearance Modeling, Eurographics Association, (2015)

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A Variational Study on BRDF Reconstruction in a Structured Light Scanner., , , , , and . ICCV Workshops, page 143-152. IEEE Computer Society, (2017)Photon Differential Splatting for Rendering Caustics., , , and . Comput. Graph. Forum, 33 (6): 252-263 (2014)Better faster noise with the GPU., and . SIGGRAPH Posters, page 180. ACM, (2007)Fast high-quality noise., and . GRAPHITE, page 243-248. ACM, (2007)Computing the scattering properties of participating media using Lorenz-Mie theory., , and . ACM Trans. Graph., 26 (3): 60 (2007)Interactive Global Illumination Effects Using Deterministically Directed Layered Depth Maps., , and . EGSR (EI&I), page 87-98. Eurographics Association, (2015)Interactive directional subsurface scattering and transport of emergent light., , , and . Vis. Comput., 33 (3): 371-383 (2017)Microstructure Control in 3D Printing with Digital Light Processing., , , , , , and . Comput. Graph. Forum, 39 (1): 347-359 (2020)Material-Based Segmentation of Objects., , , and . SCIA, volume 11482 of Lecture Notes in Computer Science, page 152-163. Springer, (2019)Video Frame Interpolation via Cyclic Fine-Tuning and Asymmetric Reverse Flow., , , , , and . SCIA, volume 11482 of Lecture Notes in Computer Science, page 311-323. Springer, (2019)