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An Operational VR Platform for Building Virtual Training Environments., , and . Edutainment, volume 4469 of Lecture Notes in Computer Science, page 140-151. Springer, (2007)Quantitative and Qualitative Evaluation of Vision-Based Teleoperation of a Mobile Robot., , , , and . ICIRA, volume 5928 of Lecture Notes in Computer Science, page 792-801. Springer, (2009)Virtual Reality-Based Scenarios for Visuo-motor Conflicts Studies: Preliminary Results., , , , and . ACHI, page 306-309. IEEE, (2009)Human Multi-robots Interaction with High Virtual Reality Abstraction Level., , , and . ICIRA, volume 5928 of Lecture Notes in Computer Science, page 23-32. Springer, (2009)Storytelling in Virtual Reality for Training., and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 334-347. Springer, (2006)Virtual Environments and Scenario Languages for Advanced Teleoperation of Groups of Real Robots: Real Case Application., , , and . ACHI, page 310-316. IEEE, (2009)STORM: a Generic Interaction and Behavioral Model for 3D Objects and Humanoids in a Virtual Environment., , and . EGVE (Short Papers & Posters), Eurographics Association, (2007)Virtual and Augmented Reality Tools for Teleoperation: Improving Distant Immersion and Perception., , and . Trans. Edutainment, (2009)Real-time expression-sensitive HMD face reconstruction., , , , , and . SIGGRAPH Asia Technical Briefs, page 9:1-9:4. ACM, (2015)Standardization and Integration in Robotics: Case of Virtual Reality Tools., , , and . CW, page 525-530. IEEE Computer Society, (2008)