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Digging into Game Design for Older Adults - Collaborative User-Centered Game Design with Postsecondary Students.

, , , , and . CSEDU (2), page 200-207. SciTePress, (2017)

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Learning Analytics for Online Discussions: Embedded and Extracted Approaches., , and . J. Learn. Anal., 1 (2): 48-71 (August 2014)Digging into Game Design for Older Adults - Collaborative User-Centered Game Design with Postsecondary Students., , , , and . CSEDU (2), page 200-207. SciTePress, (2017)Factors Affecting the Gaming Experience of Older Adults in Community and Senior Centres., , , and . CSEDU (Selected Papers), volume 739 of Communications in Computer and Information Science, page 464-475. Springer, (2016)Barriers and Adaptations of a Digital Game for Older Adults., , and . ICT4AgeingWell, page 269-275. SCITEPRESS, (2015)Sharing Life Stories: Design and Evaluation of a Digital Storytelling Workshop for Older Adults., , and . CSEDU (Selected Papers), volume 739 of Communications in Computer and Information Science, page 497-512. Springer, (2016)Employing a User-Centered Design Process to Create a Multiplayer Online Escape Game for Older Adults., , , , , and . HCI (28), volume 10298 of Lecture Notes in Computer Science, page 296-307. Springer, (2017)New Ways to Tell my Story - Evaluation of a Digital Storytelling Workshop for Older Adults., , and . CSEDU (2), page 231-239. SciTePress, (2016)Building Seniors' Social Connections and Reducing Loneliness Through a Digital Game., , , and . ICT4AgeingWell, page 276-284. SCITEPRESS, (2015)Can a Wii Bowling Tournament Improve Older Adults' Attitudes towards Digital Games?, , , and . CSEDU (2), page 211-218. SciTePress, (2016)978-989-758-179-3.The Role of New Media in Communicating and Shaping Older Adult Stories.. HCI (26), volume 10926 of Lecture Notes in Computer Science, page 478-491. Springer, (2018)