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Field - a new environment for making digital art.. Computers in Entertainment, 6 (4): 54:1-54:34 (2008)Sketching by Programming in the Choreographic Language Agent., , , , and . PPIG, page 16. Psychology of Programming Interest Group, (2012)Plugged in: creating emotional responses through the use of entertainment technology in live performance., , , , and . SIGGRAPH Special Sessions, page 1. ACM, (2006)The ViscousDisplay: adaptive transient interfaces in public space., and . SIGGRAPH, ACM, (2003)Leashing the AlphaWolves: mixing user direction with autonomous emotion in a pack of semi-autonomous virtual characters., , , , , , and . Symposium on Computer Animation, page 7-14. ACM, (2002)Evolving a rapid prototyping environment for visually and analytically exploring large-scale Linked Open Data., , , , , , and . LDAV, page 139-140. IEEE Computer Society, (2011)Loops: a digital portrait.. SIGGRAPH Abstracts and Applications, page 209. ACM, (2002)The interactive window., , , and . SIGGRAPH Abstracts and Applications, page 79. ACM, (2002)Integrated learning for interactive synthetic characters., , , , , and . ACM Trans. Graph., 21 (3): 417-426 (2002)A Layered Brain Architecture for Synthetic Creatures., , , and . IJCAI, page 1051-1058. Morgan Kaufmann, (2001)