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The Usable Intersection of PC Graphics and NTSC Video Recording., , and . IEEE Computer Graphics and Applications, 7 (10): 50-58 (1987)The Coming Defenestration: Immersive Environments Without Windows., , and . IEEE Multim., 3 (4): 6-9 (1996)Passing an Enhanced Turing Test - Interacting with Lifelike Computer Representations of Specific Individuals., , , , , , , , , and 3 other author(s). J. Intell. Syst., 22 (4): 365-415 (2013)Ultrascale Collaborative Visualization Using a Display-Rich Global Cyberinfrastructure., , , , , , , and . IEEE Computer Graphics and Applications, 30 (3): 71-83 (2010)Securing Collaborative Work in Wide-band Display Environments., , , , , , , , , and 2 other author(s). CIC, page 26-34. IEEE, (2021)Preparing dance notation scores with a computer., , and . Comput. Graph., 3 (1): 1-7 (1978)iGrid 2002: The International Virtual Laboratory., , and . Future Gener. Comput. Syst., 19 (6): 803-804 (2003)SAGE2: A collaboration portal for scalable resolution displays., , , , , , , , , and . Future Gener. Comput. Syst., (2016)A Review of Tele-Immersive Applications in the CAVE Research Network., , , and . VR, page 180-. IEEE Computer Society, (1999)Global tele-immersion at the Electronic Visualization Laboratory., , , , and . SIGGRAPH Electronic Art and Animation Catalog, page 143. ACM, (1999)